//    â”Œâ”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”
//    â”‚   KOC POWER ALL - EMH EDITION                                                                                 â”‚
//    â”‚   LANGPACK: FRENCH                                                                                     â”‚
//    â”‚    VERSION: 08.09.2013                                                                                          â”‚
//    â”‚    LINES: 2448                                                                                              â”‚
//    â”‚   TRANSLATOR:                                                                              â”‚
//    â”‚                                                                                                        â”‚
//    â”‚   HELP:                                                                                                 â”‚
//    â”‚   main = GLOBAL VARS (one words spread in the whole Script)                                             â”‚
//    â”‚   - Head = HEADLINES                                                                                      â”‚
//    â”‚   - Title = MOUSE OVER TEXT                                                                             â”‚
//    â”‚   button = BUTTON TEXT                                                                                  â”‚
//    â”‚                                                                                                        â”‚
//    â”‚  IMPORTANT:    PLEASE DONT HIT ENTER OR CREATE ANY NEW LINES                                             â”‚
//    â”‚                                                                â”‚
//    â”‚                                                                                                           â”‚
//    â”‚  TRANSLATOR NOTES:    any Problems or Questions ?                                                       â”‚
//    â”‚                                                                                                           â”‚
//    â””â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”˜

//    â”Œâ”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”
//    â”‚  STATS                                                                                                 â”‚
langpack.ksTeamMember            = '30';
langpack.ksVipMember            = '95';
langpack.ksDeveloper            = '1';
//    â”‚                                                                                                        â”‚
//    â””â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”˜


// TAB - LABELS
langpack.tabLabelOverview        = 'Stats';
langpack.tabLabelOptions        = 'Options';
langpack.tabLabelProduction        = 'Production';
langpack.tabLabelCrest            = 'AutoTS';
langpack.tabLabelAutoTrain        = 'Auto Train';
langpack.tabLabelAlliance        = 'Alliance';
langpack.tabLabelFake            = 'Teste';
langpack.tabLabelCombat            = 'Combat';
langpack.tabLabelActionLog        = 'Journal';
langpack.tabLabelCourt            = 'Court';
langpack.tabLabelMovement        = 'Mouvement';
langpack.tabLabelThrone            = 'Throne';
langpack.tabLabelThroneStuff    = 'Throne Stat';
langpack.tabLabelKnights        = 'Chevalier';
langpack.tabLabelWild            = 'Terres';
langpack.tabLabelTrain            = 'Entraine';
langpack.tabLabelAutoCraft        = 'Crafting';
langpack.tabLabelAutoBuild        = 'Batir';
langpack.tabLabelAutoScout        = 'AutoScout';
langpack.tabLabelMarch            = 'Marche';
langpack.tabLabelSearch            = 'Recherche';
langpack.tabLabelDomain            = 'Domaine';
langpack.tabLabelReassign        = 'RÃ©assigne';
langpack.tabLabelAutoFarm        = 'Auto Frigo';
langpack.tabLabelApothecary        = 'Pharmacie'
langpack.tabLabelPopControl        = 'Pop Control';
langpack.tabLabelTurboSearch    = 'Turbo Cherche';
langpack.tabLabelSendMarch        = 'Systm Marche';


//    â”Œâ”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”
//    â”‚  POWER - TAB TRANSLATION  - BEGIN                                            â”‚
//    â””â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”˜


// TAB - OPTIONS
langpack.optionsHeadLanguage    = 'Language and Version';
langpack.optionsHeadMulti = 'KoC Power - Configuration';
langpack.optionsHeadChat = 'Tchat';
langpack.optionsHeadColors = 'Couleurs';
langpack.optionsHeadStyle = 'Style';
langpack.optionsHeadStats = 'RÃ©glages Statistiques';
langpack.optionsHeadReports = 'Rapports';
langpack.optionsHeadTower = 'Tour de Guet';
langpack.optionsHeadMore = 'RÃ©glages SupplÃ©mentaire';
langpack.optionsHeadBugFixes = 'Mise au point KofC';
langpack.optionsHeadReset = 'Options par DÃ©fault';
langpack.optionsHeadResetNote = 'Ici vous pouvez remmÃ©tre tous les rÃ©glages par dÃ©fault';
langpack.optionsHeadSounds = 'Les Alertes';
langpack.optionsHeadSoundsNote = 'Alertes provenant exclusivement du tchat';
langpack.optionsHeadImpExport    = 'Importe et Exporte';
langpack.optionsHeadImpExportNote = 'Importez ou Exportez vos rÃ©glages d\'un profile de KoC Power - Multilang.';

langpack.options_rallypoint_keep         = 'Gardez';
langpack.options_rallypoint_keep2         = 'Slot(s)point-ralliment libre';
langpack.optionsVisitKS = 'Visite KoC Scripts maintenant!';
langpack.optionsImport             = 'Importe';
langpack.optionsExport             = 'Exporte';
langpack.optionsBeta = 'Beta';
langpack.optionsRelease = 'Stable';
langpack.optionsLatestInstall = 'DerniÃ¨re'; //optionsLatestInstall Beta Version optionsLatestInstall2
langpack.optionsLatestInstall2 = 'installez';
langpack.optionsLatestBetaInstallNote = 'Visitez la page du projet sur googlecode';
langpack.optionsLatestBetaInstallNote2 = 'Change maintenant pour la version Beta';
langpack.optionsLatestReleaseInstallNote = 'Visitez la page officielle sur Userscripts';
langpack.optionsLatestReleaseInstallNote2 = 'Change maintenant pour la Version officielle';
langpack.optionsKsRunningNote = 'Visitez';
langpack.optionsKsRunningNote2 = 'La page d\'Accueil!';
langpack.optionsLangpackNote = 'Si aucune langue est disponible, <BR>juste cliquer sur Mise Ã  jour puis F5.';
langpack.optionsLoadingSWFerror = 'Vous ne pouvez pas tÃ©lÃ©charger de fichier Flash...';
langpack.optionsChargement = 'Charger';
langpack.optionsStopSound = 'DÃ©sactive l\'alerte!';
langpack.optionsKsRunning = 'Vous Ã©xÃ©cutez:';
langpack.optionsWinDragDrop = 'Faire glisser les fenÃ¨tres';
langpack.optionsPopupBorderRadius = 'Bord et fenetres';
langpack.optionsPopupBorderRadiusNote = '14 = Default | 0 = Aucun Bord { Hgauche Hdroit Bdroit Bgauche }';
langpack.optionsPopupTransparent = 'Transparence des fenÃ¨tres';
langpack.optionsAutoRefreshIntervall = 'Auto Rafraichir - Intervalle:';
langpack.optionsAutoRefreshIntervall2 = 'Minutes';
langpack.optionsWideMap = 'Grande Carte';
langpack.optionsGMTClock = 'Voir heure en GMT';
langpack.optionsMapExtras = 'Infos supplÃ©mentaires sur la carte';
langpack.optionsLangFlagChat = 'Montre le drapeau au niveau du chat';
langpack.optionsHyperlinksButtonTitle = 'montre/cache Hyperlinks';
langpack.optionsHyperlinksChat = 'Montre le bouton des Hyperliens KoC Scripts au niveau du chat';
langpack.optionsRefreshIfInaktive = 'Auto raffraichis si Koc est pas charge pendant 1 Minute';
langpack.optionsAwayOnKabam = 'Domaine exterieur... <sup><span class="boldRed">(Seulement pour Kabam!)</span></sup>';
langpack.optionsUserTab = 'Onglet Personnalisable';
langpack.optionsTabName = 'Nom de \'Onglet';
langpack.optionsPopupHeight = 'Hauteur des FenÃ¨tres ';
langpack.optionsPopupHeight2 = 'px <sup>(<span class=boldRed>700 Default</span>)</sup>';
langpack.optionsAutoPublishOnFacebook = 'Auto Publies les RequÃ¨ttes sur Facebook';
langpack.optionsAutoPublishOnFacebookNote = 'Tous Domaines';
langpack.optionsAutoPublishOnFacebookNote2 = 'Pour rÃ©duire les alertes Captcha sÃ©lectionnez \'Seulement moi\'';
langpack.optionsAutoPublishOnFacebookEveryone = 'Tous le monde'; // USE THE VALUE FROM FACEBOOK - EN: Everyone
langpack.optionsAutoPublishOnFacebookFriendsOfFriends = 'Amis de mes Amis'; // USE THE VALUE FROM FACEBOOK - EN: Friends of Friends
langpack.optionsAutoPublishOnFacebookFriendsOnly = 'Amis Seulement'; // USE THE VALUE FROM FACEBOOK - EN: Friends Only
langpack.optionsAutoPublishOnFacebookOnlyMe = 'Seulement moi'; // USE THE VALUE FROM FACEBOOK - EN: Only Me

langpack.optionsBrowserBGNote = 'Ici vous pouvez choisir entre une Image ou une Couleur de l\'arriÃ¨re fond';
langpack.optionsBrowserBGColor = 'Fond Couleur';
langpack.optionsBrowserBGImage = 'Fond Image';
langpack.optionsBrowserBGImageURL = 'Image URL';
langpack.optionsBrowserBGImageNote = 'Entrer ici l\'URL d\'une image.... ex. http://image.com/yourImage.jpg';
langpack.optionsBrowserBGorColor = '<u>ou</u>: Couleur';
langpack.optionsBrowserBGColorNote = 'Entrer ici un code couleur ex. #000000 pour le NOIR';

langpack.optionsPowerMenuLeft = 'Mettre les onglets sur la gauche';
langpack.optionsPostMulitUpdate = 'Poste les mise a jour sur le chat Alliance <sup><span class="boldRed">(Maj du script postÃ© sur le chat!)</span></sup>';
langpack.optionsPostMulitUpdateSound = '<b>(mise a jour)</b> Sonnore:';
langpack.optionsPostMulitUpdateSoundAutoPlay = ' Active:';
langpack.optionsPostMulitUpdateShowFull = 'Note ComplÃ©te';
langpack.optionsPostMulitUpdateShowTextImageLike = 'Texte + Image + Aime';
langpack.optionsPostMulitUpdateShowTextImage = 'Texte + Image';
langpack.optionsPostMulitUpdateShowText = 'Seulement Texte';
langpack.optionsEnableButtler = 'Montre les boutons, Raccourci, Transport,Ext...';
langpack.optionsLoadingsounderror = 'Impossible de charger le fichier son!';
langpack.optionsHideSummoningCircle = 'Cache Summoning Circle (Besoin f5)';
langpack.optionsMultiBrowserOverride     = 'Click <b>OK</b> on \"You have Koc open in a newer window\" pop-up';
langpack.optionsMultiBrowserAntiCheat     = 'Disable \"You have Koc open in a newer window\" pop-up';
langpack.optionsMultiBrowserAntiCheatNote     = 'Use at own risk, you will be logged by kabam for this method!';
langpack.optionsShowMultiUpdateCmd = 'ActivÃ© les infos des <b>(update)</b> dans le Chat!';
langpack.optionsInfoBox = 'Cacher KoC Scripts - Boite Info <sup><span class="boldRed">(Apparait si mise a jour ;)</span></sup>';
langpack.optionsCustomWideScreen = 'Ecran pÃ©rsonnalisÃ©';
langpack.optionsKsTab = 'Onglet KoC Scripts <span class="boldRed"><sup>(j\'aime bien ;)</sup></span>';
langpack.optionsHeadTabs = 'Onglet';
langpack.optionsHeadTabsOrder = 'Ordre des Onglets';
// - STATS
langpack.optionsStatsTabShowTroops = 'Voir les troupes';
langpack.optionsStatsTabShowRes = 'Voir les Ressources';
langpack.optionsStatsTabShowResProduction = 'Voir les Productions';
langpack.optionsStatsTabShowMarches = 'Voir les troupes et ressources en marche';
langpack.optionsStatsTabShowDef = 'Voir la Defense';
langpack.optionsStatsTabShortValues  = 'Raccourcir les Valeurs dans onglet stats';
langpack.optionsStatsTabShowPop  = 'Voir la Population';
langpack.optionsStatsTabTrainTroops  = 'Voir les formations en cour';
langpack.optionsStatsTabFoodLeft  = 'Voir ma nourriture en rouge si infÃ©rieure Ã ';
langpack.optionsStatsTabFoodLeft2  = 'heures';
// - CHAT
langpack.optionsChatRight  = 'Mettre le chat a droite';
langpack.optionsChatLowFood  = 'Active alerte nourriture';
langpack.optionsChatHelpReq  = 'Aide auto mon alliance (batir et recherche)';
langpack.optionsChatDelReq  = 'Cache les requettes d\'aide du chat';
langpack.optionsChatDelRules  = 'Supprime les regles du chat';
langpack.optionsChatExtras  = 'Active plus de fonctions dans le chat(Coord cliquable, Couleurs etc.)';
langpack.optionsChatSoundVolume  = 'Volume:';
langpack.optionsChatWhisperSound  = 'Alerte chuchot: URL';
langpack.optionsChatScoutSound  = 'Alerte eclairage';
langpack.optionsChatScoutBG  = 'Couleur du fond - Eclairage';
langpack.optionsChatAttackSound  = 'Alerte Attaque';
langpack.optionsChatWildSound  = 'Son Attaque TS';
langpack.optionsChatFoodSound  = 'Son Alerte Nouriturre';
langpack.optionsChatAttackBG  = 'Couleur du fond - Attaque';
langpack.optionsChatWildAttackBG  = 'Couleur du fond - Attaque TS';
langpack.optionsChatLowFoodBG  = 'Couleur du fond - Alerte Nourriture';
langpack.optionsChatGlobalBG  = 'Couleur de fond - Chat Global';
langpack.optionsChatAllianceBG  = 'Couleur du fond - Chat Alliance';
langpack.optionsChatFontcolor  = 'Texte';
langpack.optionsChatLeaderBG  = 'Couleur de Fond pour les Leaders';
langpack.optionsChatSelectColor  = 'Choisir une couleur';
langpack.optionsChatSelectColorNote  = 'Selectionne un code couleur!';
langpack.optionsChatOwnAvatar = 'Choisir un Avatar: URL';
langpack.optionsChatLangFlag = 'Drapeau comme Avatar <sup>(<span class=boldRed>Seulement visible pour vous mais desactivÃ© les autre Avatar!</span>)</sup>';
langpack.optionsChatOwnAvatar2 = 'Taille: 25x25 Visible seulement par vous';
// - COLORS
langpack.optionsColorsHead = 'Personnalisez la Couleur des Joueurs';
langpack.optionsColorsColor = 'Couleur';
langpack.optionsColorsSubMainTitle = 'Sous Titre Pricipal';
langpack.optionsColorsMainTitle = 'Titre Principal';
langpack.optionsColorsHover = 'Survole';
langpack.optionsColorsBackground = 'ArriÃ©re Fond';
// - AVATAR
langpack.optionsHeadAvatars = 'Avatar';
langpack.optionsAvatarHeadMore = 'Information SupplÃ©mentaire';
langpack.optionsAvatarNote = '<center>Tout joueur qui fait un don de 2â‚¬ ou plus, <BR>peut utiliser son propre avatar visible <u>par</u> TOUS <b>Les membres de KoC Power - Multilang</b></center>\
<HR><u><b>Comment cela se passe ?</b></u>\
<BR> 1. KoC Power - Multilang avec son Avatar \
<BR> 2. Tout les participants seront visible dans la salle Hall of Fame\
<BR> 3. Vous pouvez aussi commenter cet avatar visible en survol de sourie \
<BR> 4. Le lien de l\'avatar peut mener a votre profil facebook\
<BR> 5. Vous pouvez changer votre avatar (mais svp pas tous les jours ;) \
<HR><center>Nous <i>Esperons</i> garder ce project <u>toujours</u> possible!<BR>Faite parti de l\'histoire - KoC (Scripts) <a href="http://kocscripts.com" target="_blank">KoC Scripts</a> (<i>kocscripts.com</i>)</center>\
<div class=pdxStat>Creer son Avatar</div>\
1. <a href="http://www.coolutils.com/online/image-converter/" target="_blank" title="Convertir ton Image au bon Format">Creer maintenant</a> un avatar taille: <i><b>25px x 25px</b> (pixel)</i> et type de fichier: <i><b>.png</b></i><br>\
2. Charge ton Avatar <a href="http://www.directupload.net" target="_blank" title="Charge sur directupload.net">Ici</a> ou <a href="http://imageshack.us" target="_blank"  title="Charge sur imageshack.us"> Ici</a> <br>\
3. Copie juste le Texte en bleu, Remplissez le formulaire et envoyez le a <a href="www.facebook.com/pdxinthemix" title="Envoi les infos de ton avatar a PDX maintenant!" target="_blank">PDX</a>';
langpack.optionsAvatarForm = '<B>Commentaire:</B> Nom: Ici vous pouvez ajouter vos propre commentaires,visible en survol de sourie<br>\
<B>avatar avec Hyperlink menant a votre profil Facebook:</B> oui/non<br>\
<B>Avatar Adresse:</B> http://fileHoster.com/yourAvatarIn25x25pixel.png<br>\
<B>Don Information:</B> ex. Nom Paypal ou Adresse@paypal.com';
langpack.optionsAvatarHeadKsTeam = 'Ks Equipe et Ks Vips';
langpack.optionsAvatarKsDeveloper = 'Ks DÃ©veloppeur';
langpack.optionsAvatarKsTeam = 'Ks Equipe';
langpack.optionsAvatarKsVips = 'Ks Vips';
langpack.optionsUserIDNote = 'Ceci et votre IDentifiant, Ce numero ID est le meme dans tous vos domaines';
// - HALL OF FAME
langpack.optionsHeadHallOfFame = 'Hall of Fame';
langpack.optionsHeadHallOfFameNote = 'Ici vous pouvez voir tout les avatar des autre joueurs, Merci aux joueurs qui ont dÃ©ja fait un don!';
langpack.optionsHallOfFameNote = 'Tous les avatar soumis par les Utilisateurs. Sont dÃ©tenus par droit d\'auteur copyrights';
// - REPORTS
langpack.optionsReportsDelInboxGifts = 'Active un bouton dans les rapports koc pour supprimer les cadeaux';
langpack.optionsReportsExtras = 'AmÃ©liorer les rapports Alliance';
langpack.optionsReportsViewMember = 'Activer la liste des joueurs'; //Spieler Anzeigen Button Aktivieren
langpack.optionsReportsDeleteButton = 'Activer le bouton supprime sur rapport';
langpack.optionsReportsAutoDelete = 'Supprime automatiquement';
langpack.optionsReportsAutoDeleteScout = 'Eclairage (Les votre)';
langpack.optionsReportsAutoDeleteBarbTrans = 'Camps Barbares / Transports';
langpack.optionsReportsAutoDeleteTransport = 'Transports (vers vous)';
langpack.optionsReportsAutoDeleteCrestCity = 'Onglet AutoTS  (Attaque sur Ville)';
// - MORE
langpack.optionsMoreSelectHQ = 'SÃ©lection du QG';
langpack.optionsMoreOpenHQ = 'Ouverture automatique sur QG';//orig: Bunker Stadt Automatisch bei Refresh aufrufen
langpack.optionsMoreAutoGold = 'Collecter l\'or a';
langpack.optionsMoreAutoGold2 = '% automatiquement ';
langpack.optionsMoreCityButtons = 'Activer la sÃ©lÃ©ction des villes dans onglet mouvement';
langpack.optionsMoreCityButtons2 = 'Renforce, rÃ©assigne et transport';
langpack.optionsMoreMessage = 'AmÃ©liorer les mÃ©ssages(champs CC)';
langpack.optionsBugDisableKnightSel = 'DÃ©sactiver l\'autosÃ©lection du chevalier';
langpack.optionsBugDisableKnightSel2 = 'sur Ã©clairage, transport et rÃ©assignement';
langpack.optionsBugCoordBox = 'DÃ©placer la boite a coord sous activitÃ© troupes';
langpack.optionsBugMightFix = 'Fixe la puissance du joueur dans koc';
langpack.optionsBugResFix = 'Correction Ressource KoC Stats';
langpack.optionsBugMapDistance = 'Fixe le bug distance sur map';
// - TOWER
langpack.optionsTowerEnable = 'Active la tour d\'alerte';
langpack.optionsTowerEnableSounds = 'Son de la tour <sup><span class="boldRed"(Eclairage ou attaque TS)</span></sup>';
langpack.optionsTowerPostSettings = 'RÃ©glage de diffusion:';
langpack.optionsTowerPostSettings2 = 'Tchat Alliance et /ou';
langpack.optionsTowerPostSettings3 = 'En chuchot';
langpack.optionsTowerOwnMessage = 'MÃ©ssage Ã©mis:';
langpack.optionsTowerAlertIf = 'Activer sur:';
langpack.optionsTowerAlertIfWild = 'Attaque sur TS';
langpack.optionsTowerAlertIfScout = 'Eclairage';
langpack.optionsTowerMinTroops = 'Troupe.Min ';
langpack.optionsTowerMinTroops2 = 'sur QG ';
langpack.optionsTowerMinTroops3 = 'sur autre ville';
langpack.optionsTowerFoodLeft = 'Voir la consomation';
langpack.optionsTowerHideHQ = 'Cacher ma ville forte';
langpack.optionsTowerStopOnAttack = 'Stopper mes activitÃ©es';
langpack.optionsTowerStopOnAttackRaid = 'RAID';
langpack.optionsTowerStopOnAttackSupply = 'RAVITAIL';
langpack.optionsTowerStopOnAttackDarkForest = 'AUTOFS';
langpack.optionsTowerStopOnAttackCrest = 'AUTOTS';
langpack.optionsTowerEMail = 'Envoyer un e-mail';
langpack.optionsTowerEMailNote = '(Besoin authorisation Fb)';
langpack.optionsTowerEMailToken = 'Votre mail';
langpack.optionsTowerFletch = 'Niveau empennage:';
langpack.optionsTowerThrone = 'Throne:';
langpack.optionsTowerRange = 'Range';
langpack.optionsTowerRangeDebuff = 'Range Debuff';
langpack.optionsTowerDefBooster = 'Def Booster:';

langpack.optionsSoundURL = 'Son URL';
langpack.optionsSoundGetFSAttack = '-attack-';
langpack.optionsSoundGetFSHorn = '-horn-';
langpack.optionsSoundGetFSGun = '-gun-';
langpack.optionsSoundFunChatCommands = '<b>Commande Chat</b>:';
langpack.optionsSoundFunSoundURL = 'URL';
langpack.optionsSoundURLNote = 'Son attaque iminente et autre attaque mais pas Ã©clairage';
langpack.optionsSoundAlertLenght = 'DurÃ©e Alarme';
langpack.optionsSoundsLinks = 'Cliquer Ici -> <a href="https://koc-power-pdx.googlecode.com/files/sounds.txt" target="_blank">Liste des sons</a> nouveau serveur des alertes sonnores du script!';

langpack.optionsChangelogFiles = 'Dernier Changements: <a href="http://koc-power-pdx.googlecode.com/svn/trunk/changelog-DE.txt" target="_blank" title="Schaue dir die Ã¤nderungen an"><img src="'+FlagDE24+'" width="18" height="18" border="0"></a></strong><a href="http://koc-power-pdx.googlecode.com/svn/trunk/changelog-EN.txt" target="_blank" title="Check the latest Changes"><img src="'+FlagEN24+'" width="18" height="18" border="0"></a><a href="http://koc-power-pdx.googlecode.com/svn/trunk/changelog-FR.txt" target="_blank" title="VÃ©rifiez les dernier changements"><img src="'+FlagFR24+'" width="18" height="18" border="0"></a><a href="http://koc-power-pdx.googlecode.com/svn/trunk/changelog-IT.txt" target="_blank" title="Check the latest Changes"><img src="'+FlagIT24+'" width="18" height="18" border="0"></a><a href="http://koc-power-pdx.googlecode.com/svn/trunk/changelog-TR.txt" target="_blank" title="Check the latest Changes"><img src="'+FlagTR24+'" width="18" height="18" border="0"></a><strong><a href="http://koc-power-pdx.googlecode.com/svn/trunk/changelog-ES.txt" target="_blank" title="Check the latest Changes"><img src="'+FlagES24+'" width="18" height="18" border="0" target="_blank" title="Check the latest Changes"></a></strong><strong><a href="http://koc-power-pdx.googlecode.com/svn/trunk/changelog-PT.txt" target="_blank" title="Check the latest Changes"><img src="'+FlagPT24+'" width="18" height="18" border="0"></a>';

langpack.options_dashboard_head                        = 'Tableau de bord';
langpack.options_dashboard_reswaring                 = 'Voir des alertes ressources<BR> Si moins de:';
langpack.options_dashboard_display                    = '<b><u>RÃ©glages tableau de bord:</u></b> <sup><span class=boldRed>(puis f5)</span></sup>';
langpack.options_dashboard_display_multi            = 'KoC Power - Multilang Information';
langpack.options_dashboard_display_trpreset            = 'Voir PrÃ©sets Throne';
langpack.options_dashboard_display_rps                = 'Point-Ralliment';
langpack.options_dashboard_display_cds                = 'Ville en Defense';
langpack.options_dashboard_display_tower            = 'Tour de guet';
langpack.options_dashboard_display_alerts            = 'Avertissements (Alertes)';
langpack.options_dashboard_display_5logitems        = 'Les 5 derniÃ©res notes du journal';
langpack.options_dashboard_display_marches            = 'Marches SauvÃ©es';

langpack.options_dashboard_multinote_script            = 'Script:';
langpack.options_dashboard_multinote_script2        = 'KoC Power - Multilang';
langpack.options_dashboard_multinote_version        = 'Version:';
langpack.options_dashboard_multinote_langversion    = 'Langpack Version:';
langpack.options_dashboard_multinote_forum            = 'Support Forum';
langpack.options_dashboard_multinote_update            = 'Info mise Ã  jour:';
langpack.options_dashboard_multinote_update2        = 'Vous utilisez actuellement';
langpack.options_dashboard_multinote_update3        = 'Version. Changez pour: ';
langpack.options_dashboard_multinote_install        = 'Installez';
langpack.options_dashboard_multinote_install2        = '<a href="http://userscripts.org/scripts/source/104137.user.js" target="_blank">installe</a> KoC Power - Multilang (Version)';
langpack.options_dashboard_multinote_install3        = '<a href="http://koc-power-pdx.googlecode.com/svn/beta/kocpower-multi-pdx.user.js" target="_blank">installe</a> KoC Power - Multilang (Beta)';
langpack.options_dashboard_multinote_links            = 'Liens';


// - DEFAULLT OPTIONS
langpack.optionsDefaultAlertMessage = '!!! Attention Attaque !!!';
langpack.optionsDefaultSpamGlobalMessage = 'Bonjour Global! Avez vous dÃ©jÃ  Ã©tes sur notre page  facebook.com/groups/KoCScriptsFrancaise aujourd\'ui ?';
langpack.optionsDefaultSpamAllianceMessage = 'Salut la All =) Avez vous Ã©tÃ¨s sur facebook.com/groups/KoCScriptsFrancaise ?';


// TAB - AUTO FARM
langpack.farmHead = 'Fonction AutomatisÃ©e de Visites'
langpack.farmButton = 'Attaque';
langpack.farmShow = 'Voir les villes';
langpack.farmShowNote = 'Vous avez besoin de finir le scannage pour voir les frigos...';
langpack.farmHeadStats = 'Scanne statistique';
langpack.farmHeadOptions = 'Auto Frigo - Options';
langpack.farmKeepRP = 'Gardez:';
langpack.farmKeepRP2 = 'slot(s) libres du pdr';
langpack.farmDeleteRpt = 'Supprimer rapports:';
langpack.farmSearchDist = 'Distance max:';
langpack.farmInactivePlayer = 'Farmer si la ville est inactive depuis plus de:';
langpack.farmInactivePlayer2 = 'jours (vÃ©rifiez toute les 6 heures)';
langpack.farmCityLevel = 'Ville Niveau:';
langpack.farmDip = 'Diplomacie: ';
langpack.farmHeadTroops = '*Troupes*';
langpack.farmNoData = 'No Data';
langpack.farmFarms = 'Frigos: ';
langpack.farmAllianceName = 'Nom Alliance';
langpack.farmInactive = 'Inactifs';
langpack.farmAttacks = '# Attaque';
langpack.farmChecks = '# VÃ©rifiÃ©s';
langpack.farmSearchAt = 'Recherche..';
langpack.farmFound = 'Trouver:';
langpack.farmIntervall = 'Intervalle Attaque:';
langpack.farmSearch = 'Cherche encore';
langpack.farmPlayerName = 'Speudo';
langpack.farmCityName = 'Nom Ville';
langpack.farmDist = 'Dist.';
langpack.farmId = 'NÂ°';
langpack.farmContinuously = 'Continuellement';
langpack.farmChecksAttacks = 'Attaques envoyÃ©es:';
langpack.farmChecksChecks = '- VÃ©rification:';


// TAB CREST
langpack.crestHead = 'Recherche de terres Sauvage';
langpack.crestHeadSettings = 'Recherche - RÃ©glages';
langpack.crestEnableReports = 'Envoi un rapport';
langpack.crestReportIntervall = 'Rapport TS Intervalle:';
langpack.crestHelpPopupHead = 'Aide';
langpack.crestReloadIfFaild = 'Rechargez en cas de dÃ©faillance';
langpack.crestKeepRPSlots = 'Garde ';
langpack.crestKeepRPSlots2 = 'Slot point-Ralliment Libre.';
langpack.crestWave = 'Vague';
langpack.crestRoute = 'Voir les Routes';
langpack.crestRoute1 = 'Ville / Cible';
langpack.crestCaptchaAlert  = 'Vous recevez ce Captchas due a l\'onglet autoTS';
langpack.crestReportHead  = 'Stats Armoiries:';
langpack.crestReportCrestFound  = 'armoiries trouvÃ©es';
langpack.crestReportCrestTotal  = 'total armoiries:';
langpack.crestReportCrestTotal2  = 'armoiries trouvÃ©es.';
langpack.crestReportFirstWave  = '1. Vague:';
langpack.crestReportFirstWave2  = 'envoyÃ©e:';
langpack.crestReportSecondWave  = '2. Vague';
langpack.crestReportSecondWave2  = 'envoyÃ©e:';
langpack.crestReport  = 'Rapport Armoiries';
langpack.crestAdd  = 'Ajoute une Route';
langpack.crestTarget  = 'cibles';
langpack.crestAbdoneFaild  = ' 5 Tentatives d\'abandon de la terre sauvage... Recharge le jeu maintenant...';//5 tentatives d\'abandon de la TS sans succes - on recharge le jeu
langpack.crestRoundFaild  = '50 Tentatives de nouveau round... Recharge le jeu maintenant...';//50 tentatives de tours - on recharge le jeu


// TAB - REASSIGN
langpack.reassignTabLabel = 'manuel';
langpack.reassignHead = 'RÃ©assignez vos troupes ';
langpack.reassignHeadStats = 'Statistique armÃ©e';
langpack.reassignEST = 'Estimation Temp';
langpack.reassignSameCity = 'Vous ne pouvez pas rÃ©assigner vos troupes dans la meme ville...';
langpack.reassignSelectTroops = 'Vous avez oublier d\'entrer les troupes... =)';
langpack.reassignMaxRP = 'Votre point de ralliment ne peut envoyÃ© que: ';
langpack.reassignMaxRP2 = 'Max!';
langpack.reassignLoading = 'Vos troupes vont etre rÃ©assignÃ©es, attendre qq secondes, SVP...';
langpack.reassignIn2Minutes = 'Les troupes seront rÃ©assignÃ©es dans 2 minutes...';
langpack.reassignError = 'Erreur, rÃ©Ã©sayez... :/';
langpack.reassignOK = 'Les troupes sont en route - arrive dans:';
// - AUTO REASSIGN
langpack.reassignAutoTabLabel = 'automatique';
langpack.reassignAutoHead = 'RÃ©assignement automatique des troupes';
langpack.reassignAutoTroopLock = 'VÃ©rouiller';
langpack.reassignAutoTroopLockNote = 'Si cette options est cochÃ©e, les troupes ne seront pas modifiÃ©es d\'une ville Ã  l\'autre';
langpack.reassignAutoAddRoute = 'Ajoute route';
langpack.reassignAutoHeadAddRoute = 'Ajoutez - Des routes pour vos rÃ©assignements';
langpack.reassignAutoHeadRoutes = 'Route AjoutÃ©es';
langpack.reassignAutoLogOK = '<u>de</u>:';
langpack.reassignAutoLogOK2 = '<u>a</u>:';
langpack.reassignCaptchaAlert  = 'Ce captcha est due a un trop grand nombre de rÃ©assignement';


// TAB - TRANSPORT
langpack.transportTabLabel = 'Manual';
langpack.transportHead = 'DÃ©placer vos ressources entre vos villes';
langpack.transportAmount = 'Montant TransportÃ©:';
langpack.transportMarchTime = 'Temp de marche:';
langpack.transportGoldNote = 'transporte de l\'or';
langpack.transportFoodNote = 'transporte des pommes';
langpack.transportWoodNote = 'transport du bois';
langpack.transportStoneNote = 'transporte des pierres';
langpack.transportIronNote = 'transporte du minerai';
langpack.transportAheterstoneNote = 'transporte l\'aetherstones';
langpack.transportOrTargetCoord = '<b>Cibles</b> <u>ou</u> <b>CoordonnÃ©es</b>:';
langpack.transportButton = 'Transporter';
langpack.transportNoAlliance = 'Hors alliance!';
langpack.transportStatus = 'Vous ne pouvez pas transporter plus de';
langpack.transportStatus2 = 'ressources';
langpack.transportStatsHead = 'Statistiques pour Transport';
langpack.transportStatusRes = 'Erreur: SÃ©lectionnez une ressource svp...!';
langpack.transportStatusNotPossible = 'Erreur: Marche Impossible vers cette ville!';
langpack.transportStatusNoTroops = 'Erreur: Choisir un montant de troupe svp...!';
langpack.transportStatusCoord00 = 'Erreur: Vous vous dirigez vers la coordonnÃ©es 0,0!';
langpack.transportOK = 'Transport en route!';
langpack.transportMiss = 'Erreur: RÃ©Ã©sayez svp... :/';
langpack.transportStartIn2Seconds = 'Transport dÃ©marre dans 2 secondes!';
langpack.transportLoading = 'Chargement, Attendre une minute svp...';
langpack.transportValue = '<b>Valeur</b>: 1 Billion = 1000000000 | 100 Million = 100000000 | 10 Million = 10000000 | 1 Million = 1000000';
langpack.transportSend = 'Envoi:';
langpack.transportSend2 = 'avec Ressource';
// - AUTO
langpack.transportAutoTabLabel = 'Automatique';
langpack.transportAutoMinTroops = 'Troupes Minimum:';
langpack.transportAutoHead = 'Auto Transport - RÃ©glages';
langpack.transportAutoAddRouteHead = 'Ajouter - Routes pour Transport';
langpack.transportAutoAddRoute = 'Ajoute Route';
langpack.transportAutoTroopType = 'Type';
langpack.transportAutoTroopAvailable = 'Disponible:';
langpack.transportAutoTroopAvailableCarry = 'Transportant:';
langpack.transportAutoNeedTroops = 'Besoin:';
langpack.transportAutoRoutes = 'Transport routes';
langpack.transportAutoRoutesActive = 'active';
langpack.transportAutoRoutesDisabled = 'dÃ©sactive';
langpack.transportAutoLog = '<u>De:</u>';
langpack.transportAutoLog2 = '<u>Au:</u>';
langpack.transportAutoActivateRoute = 'active cette route';
// - SUPPLY
langpack.transportSupplyTabLabel = 'Ravitailler';
langpack.transportSupplyHead = 'Ravitailler vos villes secondaire';
langpack.transportSupplyHeadSettings = 'RÃ©glages supplÃ©mantaire';
langpack.transportSupplyButtonAutoTransportValue = 'Valeur Auto transport';
langpack.transportSupplyKeep = 'Minimun a avoir:';
langpack.transportSupplyLogFullRP = 'Slots point-rally occupÃ©!';
langpack.transportSupplyLogTransport = 'Transport <u> DÃ©part </u>';
langpack.transportSupplyLogTransport2 = '<u> Arriver </u>';
langpack.transportSupplyLogNoTroops = 'Pas assez de troupes';
langpack.transportSupplyLogNoRes = 'Pas assez de ressources';


// TAB - PLAYER
langpack.playerMustInAlliance = 'Vous devez faire parti d\'une alliance pour voir les joueurs';
langpack.playerTop100 = 'TOP 100';
langpack.playerMinSearch = 'La recherche doit avoir minimun 3 caractÃ¨res!';
langpack.playerLoading = 'Recherche les donnÃ©es dans le Leaderbord';
langpack.playerExportXLSNote = 'Copier le contenu (CTRL+C), ouvrir Notepad, insÃ¨re le contenu (CTRL+V) et sauve au format .cvs';
langpack.playerExportXLS = 'Export XLS:';
langpack.playerExportXLSHelp = '<u><b>Joueur</b></u> ; <u><b>Puissance</b></u> ; <u><b>Coords</b></u> ; <u><b>Niveau</b></u> ; <u><b>Distance</b></u> ; <u><b>Nom de ville</b></u>';
langpack.playerSearchHead = 'Distance du:';
langpack.playerShowNote = 'DÃ©tails';
langpack.playerShowNote2 = 'Voir';
langpack.playerName = 'Nom joueur:';
langpack.playerAlliance = 'Nom alliance:';
langpack.playerSearchPlayer = 'Recherche joueur';
langpack.playerSearchAlliance = 'Recherche Alliance';
langpack.playerSearchAllianceList = 'Liste Alliance';
langpack.playerTop100Head = 'Camelot Top 100 serveur  :';
langpack.playerTop100Search = 'CrÃ©ation de la liste Top 100';
langpack.playerSearchFirstPageNote = 'Premiere page';
langpack.playerSearchBackNote = 'reculer';
langpack.playerSearchNextNote = 'suivante';
langpack.playerSearchLastPageNote = 'DerniÃ¨re page';
langpack.playerSearchPlayerHead = 'rÃ©sultat du nom rechercher:';
langpack.playerSearchAllianceHead = 'rÃ©sultat de l\'alliance rechercher:';
langpack.playerSearchPlayerKoCMon = 'KoC Mon';
langpack.playerSearchPlayerKoCMonNote = 'Voir plus de dÃ©tails sur kocmon.com';
langpack.playerSearchAllianceKoCMonNote = 'Voir l\'alliance en dÃ©tail sur kocmon.com';
langpack.playerSearchPlayerKoCdunnoNote = 'Voir le joueur en dÃ©tail sur koc.dunno.com';
langpack.playerSearchPlayerUserID = 'ID:';
langpack.playerListAlliancesFirst = 'Liste des premiÃ¨re Alliances.';
langpack.playerPageOutOfRange = 'Numero de page en dehors des limites';
langpack.playerPageDisplay = 'Afficher la page maintenant...';
langpack.playerPlayerDisplay = 'Recherche de joueurs...';


// TAB - SEARCH
langpack.searchCanceled = 'Recherche supprimer!';
langpack.searchXmustBe = 'X doit etre entre 0 et 749';
langpack.searchYmustBe = 'Y doit etre entre 0 et 749';
langpack.searchMinGreater0 = 'La distance minimale doit etre au dessus de 0...';
langpack.searchMaxGreater0 = 'La distance maximale doit etre au dessus de 0...';
langpack.searchMaxGreaterMin = 'La distance maximale doit etre plus elevee que la distance minimale...';
langpack.searchMax375 = 'La distance maximale doit pas etre au dessus de 375 - Elle provoque un ralentissement et fige la recherche ...';
langpack.searchStop = 'Stopper la recherche';
langpack.searchShowHideOptions = 'Voir/Cache les rÃ©glages(plein Ã©cran)';
langpack.searchOptionsHead = 'Options';
langpack.searchLevelMin = 'Min. Level:';
langpack.searchLevelMax = 'Max. Level:';
langpack.searchStartpoint = 'Depart:';
langpack.searchFor = 'Recherche par:';
langpack.searchFilter = 'Filtre:';
langpack.searchSort = 'Trier par:';
langpack.searchCoordsOnly = 'Voir que les coords:';
langpack.searchSearching = 'Recherche:';
langpack.searchScoutCaptcha = 'DÃ©sole, fenÃ¨tre captcha...';
langpack.searchScoutBog = 'Erreur Eclairage sur marais';
langpack.searchSearched = 'Chercher:';
langpack.searchFound = 'Trouver:';
langpack.searchStartScout = 'start attaque';
langpack.searchStopScout = 'stop';
langpack.searchLastLogin = 'VÃ©rifier la derniÃ¨re connection';
langpack.searchPlayerCheckOnline = 'VÃ©rifier le status du joueur';
langpack.searchPlayerDetails = 'Recherche dÃ©tails';
langpack.searchPlayerCreate = 'crÃ©ation:';
langpack.searchPlayerLeaderboard = 'recherche les donnÃ©es dans leaderboard';
langpack.searchFailedAttempt = 'Tentative Ã©choue!';
langpack.searchScoutSent = 'envoi =)';
langpack.searchCoordsInvalid = 'coords invalide';
langpack.searchNoCoords = 'Vous n\'avez cliquer aucune coordonnÃ©e...';
langpack.searchNotFoundInMist = 'pas trouver! ss brumes?';
langpack.searchSentScouts = 'Eclairage envoyer de:';
langpack.searchSentScouts2 = 'ok';
langpack.searchNoResult = 'aucun rÃ©sultat attendre... :/';
langpack.searchSentScoutsAttacks = 'envoyer attaque';
langpack.searchSentScoutsAttacks2 = '...';
langpack.searchSentScoutsWaitForRP = 'attendre pdr';
langpack.searchScoutsStart = 'Envoi';
langpack.searchScoutsHead = 'Auto Eclairage';
langpack.searchNoScouts = 'pas assez d\'Ã©claireur';
langpack.searchScoutKnightError = 'erreur chev';
langpack.searchScoutNoParameterError = 'Impossible, paramÃ©tre manquant';
langpack.searchScoutTo = 'Eclairage de';
langpack.searchScoutTo2 = 'EnvoyÃ©';
langpack.searchScoutTargetCoords = 'Toute';
langpack.searchScoutAmount = 'Eclaireur(s):';
langpack.searchScoutNoAvailable = 'pas dispo pour le niveau:';
langpack.searchExport = 'Export sur KoC attaque';
langpack.searchScoutList = 'liste Ã©clairage';
// langpack.searchStart = 'Chercher';
langpack.searchFree = 'Libre';
langpack.searchFreeSel = 'libre';
langpack.searchDetails = 'DÃ©tails';
langpack.searchMin3Letter = 'Votre recherche doit avoir minimun 3 caractÃ¨res!';
langpack.searchOnlyShow = 'Montre seulement 500 sur'; //searchOnlyShow 222 searchOnlyShow2
langpack.searchOnlyShow2 = 'rÃ©sultats, attendre que la recherche se termine.'; 
langpack.searchDarkForestOptions = 'Foret Sombre - reglages'; 
langpack.searchAll = 'toute';
langpack.searchHostile = 'hostile';
langpack.searchInMist = 'ss brume';
langpack.searchAlly = 'allies';
langpack.searchFriendly = 'amies';
langpack.searchNeutral = 'neutre';
langpack.searchNoAlliance = 'ss alliance';
langpack.searchMightMin = 'Puissance. mini:';
langpack.searchMightMax = 'Puissance. maxi:';


// TABS - DASHBOARD
langpack.dashboard_head_request                = 'Demande par min.:';
langpack.dashboard_head_request2            = 'Dernier mouvement de souries:';
langpack.dashboard_head_moveMove            = 'Ici vous pouvez voir la derniere fois que vous avez deplacÃ© votre sourie...';
langpack.dashboard_head_cityDef                = 'Ville en Defense';
langpack.dashboard_marches_status            = 'Marches:';
langpack.dashboard_alert_foodalert            = ': Alerte Pommes  ->';
langpack.dashboard_alert_woodalert            = ': Alerte Bois ->';
langpack.dashboard_alert_stonealert            = ': Alerte PiÃ©rre ->';
langpack.dashboard_alert_orealert            = ': Alerte Minerai ->';
langpack.dashboard_alert_aehteralert        = ': Alerte Aethers ->';
langpack.dashboard_alert_notroopstrain        = ': Aucun Entrainement.';
langpack.dashboard_alert_nobuildqueue        = ': Aucune Construction';
langpack.dashboard_alert_noreseach            = ': Aucune Recherche';
langpack.dashboard_alert_nobritonreseach    = ': Aucune Recherche Briton';
langpack.dashboard_alert_thronefull            = 'Throne BloquÃ©';
langpack.dashboard_sacifice_head            = 'Sacrifice';


// TABS - TURBO SEARCH
langpack.searchHead = 'Rechercher';
langpack.searchArea = 'RÃ©gions';
langpack.searchBlocks= 'Cases';
langpack.searchStart = 'Chercher';
langpack.searchStartSearching = 'Cherche';
langpack.searchHeadResult = 'RÃ©sultat Recherche';
langpack.searchHeadResultScout = 'Eclaire';
langpack.searchHeadResultShowMisted = 'Voir Brumes';
langpack.searchPopSelCityOrCoords = 'SÃ©lectionne une ville ou entre une coords...';
langpack.searchKnightSelect = '-- Select Chevalier --';
langpack.searchRaidSave = 'Raid et sauve';
langpack.searchRaidExport = 'Exporet';
langpack.searchRaidPopExport = 'Exporte le Raid';
langpack.searchCities = 'Villes:';
langpack.searchBarbCamps = 'Camps Barbares:';
langpack.searchWilderness = 'Terres-Sauvage:';
langpack.searchGrassLake = 'Prairie./Lac';
langpack.searchWoodland = 'Bois';
langpack.searchHills = 'Colline';
langpack.searchMountain = 'Montagne';
langpack.searchPlain = 'Plaine';
langpack.searchDarkForest = 'Forest-Sombre';
langpack.searchFilterAlliancesRank = 'Filtre Rang Alliances:';
langpack.searchFilterTo = 'Ã ';
langpack.searchFilterMisted = 'Brume';
langpack.searchFilterHostile = 'Hostile';
langpack.searchFilterFriendlyUs = 'Nos / Amis';
langpack.searchFilterFriendlyToUs = 'Amis envers eux';
langpack.searchFilterNeutral = 'Neutre';
langpack.searchFilterAllied = 'Alliance';
langpack.searchFilterFriendly = 'Amical';
langpack.searchFilterFriendly2 = 'Nous';
langpack.searchFilterUnallied = 'Sans Alliance';
langpack.searchFilterMightInMillion = 'Puissance (en Million):';
langpack.searchResultsCoords = 'Coords';
langpack.searchResultsPlayerName = 'Speudo';
langpack.searchResultsCityName = 'Nom Ville';
langpack.searchResultsMistedCities = 'Cette fonction est faite car Kabam doit corrigÃ© un bug, Cela fait des mois que ca etait signalÃ©.<BR>Si (Comme moi) vous aimez pas cette option, s\'il vous plait signlez ici: <a href="https://kabam.secure.force.com/PKB/pkb_contactUs?game=All&lang=en_US&l=en_US" target="_blank">Ce Lien </a>';
langpack.searchResultsLev = 'Niv';
langpack.searchResultsType = 'Type (#)';
langpack.searchResultsDist = 'Dist';
langpack.searchTransportLeastOneTroop = 'Vous devez envoyer au moins une troupe...';
langpack.searchTransportEnterCoords = 'S\'il vous plait entrez la coords...';
langpack.searchFilterMin = 'Min.:';
langpack.searchFilterMinLev = 'Min. Level:';
langpack.searchFilterMax = 'Max.:';
langpack.searchFilterMaxLev = 'Max. Level:';
langpack.searchFilterUnowned = 'Libre';
langpack.searchHeadPopRaids = 'KoC Power - Multilang: Raids';
langpack.searchPopRaids = '<A target="_tab" href="http://kocscripts.com/category/more/barbaren-lager/">Des infos peuvent etre trouvÃ©es sur KoCscripts.com</a>\
       <TABLE class=pdxTab><TR><TD>Lvl</td><TD>Troupes</td></tr>\
       <TR><TD>1</td><TD>500 Ravitalleurs + 500 Archers</td></tr>\
       <TR><TD>2</td><TD>500 Ravitalleurs + 2500 Archers</td></tr>\
       <TR><TD>3</td><TD>500 Ravitalleurs + 5000 Archers</td></tr>\
       <TR><TD>4</td><TD>500 Ravitalleurs + 7500 Archers</td></tr>\
       <TR><TD>5</td><TD>15000 Archers</td></tr>\
       <TR><TD>5</td><TD>12000 Archers SI Level 10 Empenage et Level 9 Poidt-Plume</td></tr>\
       <TR><TD>6</td><TD>25000 Archers SI Level 9 Empenage</td></tr>\
       <TR><TD>6</td><TD>22000 Archers SI Level 10 Empenage</td></tr>\
       <TR><TD>7</td><TD>45000 Archers SI Level 10 Empenage</td></tr>\
       <TR><TD>7</td><TD>44000 Archers SI Level 10 Empenage et Chevalier 69+</td></tr>\
       <TR><TD>7</td><TD>40000 Archers SI Level 10 Empenage et Chevalier 94+</td></tr>\
       <TR><TD>8</td><TD>28000 Ballistes Avec Level 10 Empenage et Chevalier 91+</td></tr>\
       <TR><TD>9</td><TD>56000 Ballistes Avec Level 10 Empenage et Chevalier 98+</td></tr>\
       <TR><TD>10</td><TD>125000 Catapultes (Pertes! 500 Catapultes)</td></tr></tr></table>';


// TAB - REPORT
langpack.reportsHead = 'MÃ©ssageries rapports Alliance';
langpack.reportAllianceReports = 'Rapport Alliance';
langpack.reportPlayerReports = 'Rapport Joueur';
langpack.reportInbox = 'RÃ©cÃ¨ption';
langpack.reportOutbox = 'Envoi';
langpack.reportThemAttacker = 'Ennemi';
langpack.reportUsAttacker = 'Alliance';
langpack.reportBothAttacker = 'Les deux';
langpack.reportThemTarget = 'Ennemi';
langpack.reportUsTarget = 'Alliance';
langpack.reportBothTarget = 'Les deux';
langpack.reportAutoSearch = 'Auto';
langpack.reportContain = 'Joueur';
langpack.reportDifferent = 'DiffÃ©rence';
langpack.reportSynthesis = 'Sommaire:';
langpack.reportSearchedPages = 'Recherche:';
langpack.reportEnemy = 'Ennemi';
langpack.reportBarbLevel = 'Barb Lvl:';
langpack.reportBarbLevelNote = 'problÃ¨me jeu: raffraichir';
langpack.reportCityLevel = 'Ville Lvl:';
langpack.reportNoResults = 'aucun rÃ©sultats';
langpack.reportFound = 'Trouver:';
langpack.reportSearched = 'Chercher:';
langpack.reportDarkForestSummary = 'Montre Sommaire Foret Sombre';
langpack.reportDarkForestSummaryHead = 'Sommaire Foret Sombre';
langpack.reportNoDarkForestReports = 'aucun rapport de FS trouvees';
langpack.reportAttackSummary = 'Resume sommaire des attaques';
langpack.reportAttackSummaryHead = 'Resume les attaques';
langpack.reportNoAttackSummary = 'Aucun sommaire trouvÃ©';
langpack.reportOurLooses = 'Nos Pertes';
langpack.reportEnemyLooses = 'Pertes enemies';
langpack.reportTotalMight = 'total puissance';
langpack.reportNoMightLoose = 'aucune pertes de puissance des deux cotes';
langpack.reportMightDifference = 'diffÃ©rence de puissance:';
langpack.reportDeleteDarkForest = 'supprime rapports Foret sombre';
langpack.reportDeleteMessageNote = 'Supprime ce Message';
langpack.reportDeleteNowNote = 'Supprime ce rapport!';
langpack.reportMarchType = 'marche type';
langpack.reportNextCity = 'Ville la plus proche de l\'attaque';
langpack.reportShortDistance = 'D';
langpack.reportShortDistanceNote = 'distance';
langpack.reportShowThroneStuff = 'Voir';
langpack.reportNoThroneStuff = 'Aucun bonus de throne';
langpack.reportFighted = 'combattues';
langpack.reportSurvived = 'survivant';
langpack.reportKilled = 'Tuer';
langpack.reportMightLoose = 'Puissance perdue';
langpack.reportMightLooses = 'Pertes';
langpack.reportExportToCombat = 'Exporte le Combat';
langpack.reportSecured = 'DÃ©fendu';
langpack.reportReinforcement = 'Renfort envoyÃ©';
langpack.reportAntiScout = 'Anti Scout';


// TAB - MARCH
langpack.marchHead = 'Liste des Marches';
langpack.marchNoMarches = 'aucune marches trouvÃ©es';
langpack.marchShowDetailsNote = 'voir en details ';
langpack.marchHideRaid = 'cache les raids';
langpack.marchShowDetailsNote = 'Ouvre la marche en dÃ©tails';
langpack.marchDeleteRaidNote = 'supprime raid!';
langpack.marchRecallMarchNote = 'rapelle la marche!';
langpack.marchRecallAttackNote = 'rapelle l\'attaque!';
langpack.marchCityLevel = 'Ville - Nv:';
// - INCOMMING ATTACKS
langpack.marchIncommingButtonLabel = 'Attaque';
langpack.marchIncommingHead = 'Attaque Entrante';
langpack.marchIncommingHeadNoAttacks = 'aucune attaque iminente  =)';
// - EMBASSY
langpack.marchEmbassyHead = 'Troupes dans l\'embassade';
langpack.marchEmbassyNoTroops = 'aucune troupe ne renforce pour le moment... :/';
langpack.marchEmbassyFromPlayer = 'Joueur';
langpack.marchEmbassyShortFoodUsage = 'Usage';
langpack.marchEmbassyFoodUsage = 'Usage nourriture';
langpack.marchEmbassyShowOriginalTroops = 'Voir vos propre troupe'; // Show Original Troops
langpack.marchEmbassyShowOriginalTroopsNote = 'raffraichir pour voir vos troupe correctement dans l\'embassade!'; 
langpack.marchEmbassySendHomeNote = 'Renvoyer les troupes chez elle...'; 
// - REINFORCE
langpack.marchReinforcementHead = 'Troupe en renfort';
langpack.marchReinforcementRecallTroopsNowNote = 'renvoyer les troupes!';


// NEW MARCH
langpack.marchHeadCaptchaAlert = 'Marche Captcha';
langpack.marchHeadCaptchaAlertNote = 'ALERTE CAPTCHA! Vous avez envoyÃ© trop d\'attaques!';
langpack.tabs_send_head = 'Marches SauvegardÃ©es';
langpack.tabs_send_head_settings = 'RÃ©glages Marches';
langpack.tabs_send_settings_manualmarch = 'Envoi!';
langpack.tabs_send_settings_savemarch = 'Sauve';
langpack.tabs_send_knight_select = '-- Select un Chevalier --';
langpack.tabs_send_marchsize = 'Taille de Marche:';
langpack.tabs_send_marchsize2 = '(TR:';
langpack.tabs_send_marchsize3 = '% - Aura:';
langpack.tabs_send_marchsize4 = '%)'; 
langpack.tabs_send_selknight = 'S\'il vous plait! sÃ©lectionnez un chevalier...';
langpack.tabs_send_entercoords = 'S\'il vous plait! entrez une coord...';
langpack.tabs_send_send1trp = 'Vous devez envoyÃ© au moins une troupe...';
langpack.tabs_send_wrongtraura = 'Vous ne pouvez envoyer ce montant de troupes, change de cartes TR ou Aura?';
langpack.tabs_send_wrongtr = 'Impossible d\'envoyer ce montant, cherchez d\'autre cartes dans votre TR?';
langpack.tabs_send_sendto = 'Envoi';
langpack.tabs_send_sendto2 = 'Ã ';
langpack.tabs_send_details = 'DÃ©tails';
langpack.tabs_send_fromcity = 'Ville dÃ©part';
langpack.tabs_send_coords = 'Coords';
langpack.tabs_send_pop_head_savedmarches = 'Infos Marche SauvÃ©e';
langpack.tabs_send_pop_head_incomming = 'Marches Entrantes';
langpack.tabs_send_pop_head_outgoing = 'Marches Sortantes';
langpack.tabs_send_hideraids = 'Cache les Raids.';
langpack.tabs_send_whattab = 'Onglet';
langpack.tabs_send_queuemarches_note = '<ul>\
  <li><b>Attaque/DF</b> et <b>Onglet Farme</b>, Utilise un systÃ©me de marche.</li>\
  <li>Ce systÃ©me de marches fait des files d\'attentes virtuelles.</li>\
  <li>Ainsi chaque seconde la ville demande si elle peut envoyÃ©e une action Ã  la file d\'attente virtuelle. <br>Des vÃ©rifications sont Ã©ffÃ©ctuÃ©es dans la sequence ci-dessus.</li>\
  <li>Des controles sont appliquÃ©s dans la sequense</li>\
  <li>Toute les 5sec la ville envoie les marches de la file virtuelle (la requette. en envoi meme plus)</li>\
  <li>Pourquoi ? ... Pour lutter contre le captcha.</li>\
</ul>';


// TAB - ATTACK
langpack.tabs_attack_head = 'Coordonne des attaques auto';
langpack.tabs_attack_savebutton = 'Sauve Attaque';
langpack.tabs_attack_savedmarchbutton = 'Attaques EnregistrÃ©es';


// TAB - AUTO SCOUT
langpack.autoScoutHead = 'Eclaire une Alliance';
langpack.autoScoutNotReady = 'pas pret';
langpack.autoScoutNeedAlliance = 'Vous avez besoin de faire parti d\'une Alliance pour utiliser cet option!';
langpack.autoScoutAmount = 'Nombre Eclaireur';
langpack.autoScoutMinMight = 'Puissance. Min:';
langpack.autoScoutMaxMight = 'Puissance. Max:';
langpack.autoScoutSearchAlliance = 'Recherche Alliance';
langpack.autoScoutAlliance = 'Entrez un nom d\'alliance:';
langpack.autoScoutAllianceMinValue = 'Min. 3 caractÃ¨res!';
langpack.autoScoutSearchHead = 'Recherche du nom:';
langpack.autoScoutMember = 'Eclaire Membre';
langpack.autoScoutResultHead = 'RÃ©sultat:';
langpack.autoScoutLoadPlayer = 'Scanne joueur';
langpack.autoScoutSend = 'Eclairage envoyÃ© <u>de</u>'; // autoScoutSend CITYNAME autoScoutSend2 TARGETNAME 123,456 autoScoutSend3 DISTANCE
langpack.autoScoutSend2 = '<u>Ã </u>'; 
langpack.autoScoutSend3 = ' - <b>distance</b>:';
langpack.autoScoutSendError = 'ERREUR: Eclairage <u>de</u>'; // autoScoutSendError CITYNAME autoScoutSendError2 TARGETNAME 123,456 ERROROUTPUT
langpack.autoScoutSendError2 = '<u>Ã </u>';
langpack.autoScoutSendRestriction = 'Eclairage envoye de';
langpack.autoScoutSendRestriction2 = '<u>Ã </u>';
langpack.autoScoutSendRestriction3 = '- une fois par 24 heures!';
langpack.autoScoutAttackHead = 'Auto Eclairage';


// TAB - RAID
langpack.raidStopRaids = 'stop raids';
langpack.raidDeleteRaids = 'supprime raids';
langpack.raidResumeRaids = 'relance raids';
langpack.raidAutoReset = 'Automatique';
langpack.raidReportStats = 'Raid Stats:';
langpack.raidReportFoodGain = 'Nourriture gagner (apres';
langpack.raidReportFoodGain2 = 'heure(s) de raid)';
langpack.raidReportOverview = 'Raid Resume';
langpack.raidReportFoodGainStat = '- Start:';
langpack.raidReportFoodGainStat2 = '- AprÃ©s:';
langpack.raidReportFoodGainStat3 = ' - Gagner:';
langpack.raidReportFoodGainTotal = 'Gain Total:';
langpack.raidResuming = 'Relancer';
langpack.raidStopping = 'Stopper';
langpack.raidEditHead = 'Editer Raid';
langpack.raidNoFound = 'aucun raids actif :/';
langpack.raidSaveNoFound = 'aucun Raids sauver';
langpack.raidDeleteNote = 'supprime Raid';
langpack.raidRestPeriod = 'Temp restant:';
langpack.raidStop = 'Stop';
langpack.raidTimer = 'Minuterie:';
langpack.raidActiveHead = 'Active Raids';
langpack.raidSavedHead = 'Raids Sauver';
langpack.raidHead = 'RÃ©glages des Raids';
langpack.raidReport = 'Envoyer un rapport toute les';
langpack.raidReport2 = 'heure(s).';
langpack.raidDeleting = 'Supprimer';


// TAB - DARK FOREST
langpack.dfSettingsNote = 'Rayon (20-50) - Toute les 20min!';
langpack.dfSettingsHead = 'RÃ©glage Ville';
langpack.dfSelectTroopsHead = 'Selectionne Troupes';
langpack.dfHead = 'Attaquer Forest-Sombre automatiquement';
langpack.dfHeadDFTroopsNote = 'Pour des marches avec un montant maximun de troupes , ne pas depassez le MAX du pdr dans les cases.';
langpack.dfRetrySearch = 'Re-recherche';
langpack.dfLastSearch = 'DerniÃ¨re recherche effectuÃ©e Ã :';
langpack.dfLastSearch2 = 'rÃ©sutat';
langpack.dfLastSearch3 = 'Forets Sombres.';
langpack.dfTroopSelectLvl = 'Lvl.:';
langpack.dfTroopSelectDist = 'Dist.:';
langpack.dfPopupHead = 'Liste Forets Sombres:';


// TAB - BUILD 
langpack.buildHead = 'Batir vos villes automatiquement';
langpack.buildAskForHelp = 'Demande d\'aide';
langpack.buildModeLevel = '+1 Niveau';
langpack.buildModeMax = 'Niveau 9';
langpack.buildModeDestroy = 'DÃ©truire';
langpack.buildModeDestroyNow = 'Detruire (Frappe de dragon)';
langpack.buildMode = 'Mode';
langpack.buildModeSelect = 'MÃ©thode';
langpack.buildButton = 'Auto batir';
langpack.buildButtonNote = 'Vous devez faire une file pour activer l\'auto construction';
langpack.buildLogWrongLevel = 'Trouve aucune valeur corrÃ©cte pour la construction en cour!';
langpack.buildLogBuildingType = 'Le batiment ne correspond pas!';
langpack.buildLogBuildingID = 'ID du batiment ne correspond pas!';
langpack.buildLogLevel9OrHigher = 'Cette construction est supprimÃ©: Le batiment est au niveau9!'; 
langpack.buildLogBuildingEqualHigher = 'Supprimer de la file: Le batiment est dÃ©ja Ã  ce niveau ou plus';
langpack.buildLogBuildingLevelTen = 'Supprime de la file: Vous Ã©ssayez de batir un batiment au niveau 10+ ! Rapportez nous si cela se produit!'; 
langpack.buildLogBuildingProcess = 'Supprime de la fille d\'attente: Le batiment a ce niveau Ã©xiste dÃ©jÃ  ou a commencÃ©!'; 
langpack.buildLogBuildingProcess2 = 'Batiment a ce niveau Ã©xiste dÃ©jÃ  ou a commencÃ©!';
langpack.buildLogBuildingProcessAgain = 'Construction remis en attente. VÃ©rifiez le nombre de tentatives.'; 
langpack.buildLogBuildingNotExist = 'Supprime la File: Le batiment n\'Ã©xiste pas!!!'; 
langpack.buildLogNoRessource = 'Manque de ressources'; 
langpack.buildLogConstructRessource = 'construction ressources'; 
langpack.buildLogDestructRessource = 'dÃ©struction ressources';
langpack.buildLogDestructError = 'Erreur dÃ©struction';
langpack.buildConnectError = 'Erreur de Connection! RÃ©Ã©sayez plus tard svp...!'; 
langpack.buildDestrucAlreadyInQueue = 'DÃ©struction est deja dans la file!';
langpack.buildOnlyLevel10 = 'Construction 10 ou + doit etre faite manuellement!';
langpack.buildAutoCloseIn10Seconds = 'Fermeture de la fenetre dans 10 secondes';
langpack.buildBuildQueue = 'File Construction pour:';
langpack.buildBuildQueueSort = 'Trier par temp';
langpack.buildErrorOnDestruction = 'Erreur DÃ©struction';
langpack.buildShowBuildQue = 'File Construction';
langpack.buildShortBuildQues = 'File:';
langpack.buildShortBuildQuesNote = 'Nombre de file d\'attente';
langpack.buildShortBuildTime = 'TTC:';
langpack.buildShortBuildTimeNote = 'Temp Total Construction';
langpack.buildBuildTenFaild = '10 Tentatives Ã©chouÃ©es... Recharger le jeu maintenant...'; //10 tentative de contruction bizarre - on recharge le jeu
langpack.buildBuildTryedLevelTen = 'Vous tentez de batir un batiment niveau10...';


// TAB - TRAIN
langpack.trainHead = 'Formation Troupes et dÃ©fense remparts';
langpack.trainEachSlot = 'Nombre';
langpack.trainSlots = '# slots';
langpack.trainNowButton = 'Entraine';
langpack.trainDefenseNowButton = 'DÃ©fenses';
langpack.trainDefense = 'DÃ©fenses';
langpack.trainDefenseHead = 'Files Defenses';
langpack.trainTrainHead = 'Files Troupes';
langpack.trainCancelAllNote = 'Supprimer plusieur files en meme temp!';
langpack.trainEST = 'DurÃ©e';
langpack.trainESTreduction = 'rÃ©duction';
langpack.trainTimeExpected = 'Fin de l\'entrainement:';
langpack.trainTimeExpectedBetween = 'Le';
langpack.trainCasernes = 'Casernes';
langpack.trainDelete = 'SupprimÃ© cet formation!';
langpack.trainDeleteMore = 'Combien de file voulez vous annuler? (1 = slot liberÃ© - Slots Total:';
langpack.trainDeleteMore2 = ')';
langpack.trainStatus = 'Entrainement';// trainStatus 1337 TROOPNAME trainStatus2 CITYNAME trainStatus3
langpack.trainStatus2 = 'ont bien Ã©tait formÃ© sur';
langpack.trainStatus3 = 'avec succÃ©s';
langpack.trainDefStatus = 'Construire';// trainDefStatus 1337 TROOPNAME trainDefStatus3
langpack.trainDefStatus2 = 'avec succÃ©s';
langpack.trainSuccessfully = 'Entrainement reussi';
langpack.trainErrorCancel = 'impossible d\'annuler maintenant';
langpack.trainErrorCancelTrain = 'ne peut annuler maintenant';
langpack.trainSuccessfullyDelDefense = 'Supprimer avec succÃ©s';
langpack.trainSuccessfullyDel = 'Supprimer avec succÃ©s';
langpack.trainDeleteNow = 'Annulation d\'entrainement';
langpack.trainErrorDelete = 'Lors de l\'annulation de formation - raffraichir et refaire';
langpack.trainDeleteMoreTrain = 'Formation annulÃ©e - Ã©ssayer de raffraichir si le nombre est le meme';
langpack.trainDeleteDefenseNote = 'Supprime la construction';
langpack.trainESToutput = 'entre'; //trainTimeExpected trainESToutput TIME trainESToutput2 DATE trainESToutput3 DATE trainESToutput4
langpack.trainESToutput2 = 'et';
langpack.trainESToutput3 = 'entre';
langpack.trainESToutput4 = 'et';
langpack.trainNoSlotsNote = 'Entrer un nombre de slots';
langpack.trainWrongSlotsNote = 'montant Ã©rronÃ© slots';
langpack.trainDefAmountNote = 'Vous pouvez entrainer au maximun'; // trainDefAmountNote MAXTROOPAMOUNT trainDefAmountNote2
langpack.trainDefAmountNote2 = 'troupes ';
langpack.trainTroopAmountNote = 'Vous ne pouvez former que'; // trainTroopAmountNote MAXTROOPAMOUNT trainTroopAmountNote2
langpack.trainTroopAmountNote2 = 'troupes';
langpack.trainZeroTroopsNote = '0 est pas possible, HE OUI! entre en plus ';
langpack.trainOwned = 'vous avez';
langpack.trainWallDefense = 'Defense Mur';
langpack.trainFieldDefense = 'Defense Champ';
langpack.trainDoDefQueue = 'File';


// TAB - KNIGHTS
langpack.knightsHead = 'Assigne des points chevalier'; 
langpack.knightsSetPoints = ''; // knightsSetPoints POINTS knightsSetPoints2 KNIGHTROLE knightsSetPoints3
langpack.knightsSetPoints2 = 'Points seront assignÃ©s';
langpack.knightsSetPoints3 = '';
langpack.knightsTotalCost = 'Total Cout';
langpack.knightsRole = 'Role';
langpack.knightsAssignskills = 'assigne points';
langpack.knightsAssignRoleNote = 'assigne role';
langpack.knightsAssignLvlUp = 'Augmente l\'expÃ©rience du chevalier';
langpack.knightsAssignLoy = 'RÃ©compenser ce chevalier en or pour augmenter sa loyautÃ©e de 5%.';
langpack.knightsCost = 'Cout';
langpack.knightsLoy = 'LoyautÃ©';
langpack.knightsAssignPoints = 'assignez'; // knightsAssignPoints DEFAULT COMBAT knightsAssignPoints2
langpack.knightsAssignPoints2 = 'points compÃ©tence';
langpack.knightsCombatBoost = 'Booste 25% en combat - Temp restant:';
langpack.knightsPoliticBoost = 'Booste 25% Politics - Temp restant:';
langpack.knightsResBoost = 'Booste 25% Regisseur - Temp restant:';
langpack.knightsIntBoost = 'Booste 25% Intelligence - Temp restant:';
langpack.knightsDissmissNote = 'RÃ©voquer!';


// TAB - POP CONTROL
langpack.popControlHead = 'Controle Population';
langpack.popControlPickCity = 'Choix:';
langpack.popControlCycleGain = 'Population par cycle:';
langpack.popControlHeadRequirements = 'Exigences par Ville';
langpack.popControlHeadCityStatus = 'Etat des Villes';
langpack.popControlHeadCommands = 'Commandes';
langpack.popControlCommandsDissmissMM = 'RejÃ©te MM';
langpack.popControlCommandsQueSupplyTrp = 'File Ravi';
langpack.popControlCommandsDelAllQue = 'Supprime toute les Files';
langpack.popControlCommandsRunCycle = 'Envoi cycle';
langpack.popControlMaxIdlePop = 'Maximum Population inactive:';
langpack.popControlSlotsUsed = '# Slots UtilisÃ©:';
langpack.popControlOfBarracks = '# Casernes:';
langpack.popControlCurrentIdlePop = 'Population courrante inactive:';
langpack.popControlSlotsFree = '# Slots Libre:';
langpack.popControlOfCottages = '# Maison:';
langpack.popControlHeadStatusLog = 'Status';
langpack.popControlLogAttemptDel = 'Tentative de supprimer';
langpack.popControlLogAttemptDel2 = 'Slot(s)...';
langpack.popControlLogFailDissmiss = 'N\'A PAS REUSSI Ã  Rejeter';
langpack.popControlLogFailDissmiss2 = 'Milicien(s)';
langpack.popControlLogWaiting = 'Attendre...';
langpack.popControlLogStartBuildPop = 'DÃ©part nouveau cycle. Population au dÃ©part:';
langpack.popControlLogNoQueDel = 'Pas de file Ã  supprimÃ©.';
langpack.popControlLogFailTrain = 'N\'A PAS REUSSI Ã  FormÃ© de';
langpack.popControlLogFailTrain2 = 'Troupes...';
langpack.popControlLogTrain = 'Former';
langpack.popControlLogTrain2 = 'Troupe';
langpack.popControlReqCurrentFood = 'Pomme Disponible';
langpack.popControlReqCurrentWood = 'Bois Disponible';
langpack.popControlReqCurrentOre = 'Minerai Disponible';
langpack.popControlReqCurrentMM = 'MM Disponible';
langpack.popControlReqNeedFood = 'Pommes NÃ©cÃ©ssaire';
langpack.popControlReqNeedWood = 'Bois NÃ©cÃ©ssaire';
langpack.popControlReqNeedOre = 'Minerai NÃ©cÃ©ssaire';
langpack.popControlReqNeedMM = 'MM NÃ©cÃ©ssaire';

langpack.popControlButtonRunCycle = 'Envoi cycle';
langpack.popControlButtonDelAllQueues = 'Supprime toute les files'; // popControlButtonDelAllQueues1 XXX popControlButtonDelAllQueues2
langpack.popControlButtonDelAllQueues1 = 'Supprime';
langpack.popControlButtonDelAllQueues2 = 'File(s)';
langpack.popControlButtonQueueSupplyTrp = 'File troupe'; // popControlButtonQueueSupplyTrp1 XXX popControlButtonQueueSupplyTrp2
langpack.popControlButtonQueueSupplyTrp1 = 'File(s)';
langpack.popControlButtonQueueSupplyTrp2 = 'Troupes';
langpack.popControlButtonDissmissMM = 'Rejette mili'; // popControlButtonDissmissMM1 XXX popControlButtonDissmissMM2
langpack.popControlButtonDissmissMM1 = 'Rejette';
langpack.popControlButtonDissmissMM2 = 'MM';

langpack.popControlruncycleBtn_help3 = "Accumuler des files de formations, raffraichir puis cliquez sur le bouton'Supprime toute les files'.";
langpack.popControlruncycleBtn_help2 = "Ce bouton est cliquable que si le montant de ressources et pop et atteint";
langpack.popControlruncycleBtn_help1 = "Ce bouton est utilisÃ© pour automatiser le renvoi et accumulation de troupes et finalement supprime toute les files d\'attente.";
langpack.popControldeleteBtn_help1 = "Ce bouton permet de supprimer rapidement toute les troupes assignÃ©es a une file, rÃ©cupere ainsi 1/2 population utilisÃ©.";
langpack.popControldeleteBtn_help2 = "Ce bouton est cliquable seulement si 1 file est en formation.";
langpack.popControldeleteBtn_help3 = "Si vous avez un problÃ©me avec ce bouton faite f5 et rÃ©Ã©sayez.";
langpack.popControlqueueBtn_help2 = "Ce bouton est cliquable seulement si vous avez atteint votre population totale,qu\'il y a assez de ressource pour former et 1 slot de libre.";
langpack.popControlqueueBtn_help1 = "Ce bouton est utilisÃ© pour former l\'ensemble de la population inactive en troupes d\'approvisionement.";
langpack.popControldismissBtn_help1 = "Ce bouton est utilisÃ© pour obtenir rapidement la population maximale,en rejettant la bonne quantitÃ© de miliciens.";
langpack.popControldismissBtn_help2 = "Ce bouton est cliquable que si votre ville n\'est pas a son maximun de population, et a des troupes a rejettÃ©es.";

langpack.popControlHeadHelpPop = 'Aide Population';
langpack.popControlHelpPop = '<p>Il serait Ã©ffectivement astucieux de dÃ©sactiver, transports,rÃ©assignement et entrainement quand vous utilisez cet option(Si ca coince faite f5).\
        <p><b>CONTROLE POPULATION</b> Cet Onglet vous aidera Ã  convertir votre excÃ©dant/inutile de miliciens \
        en un montant massif de population inactive. La population massive inactive est utile \
        avant qu\'un tournoi de puissance commence, pour prendre un peu d\'avance \
        formez avec des tutelles de Merlins.</p>\
        <p>LES <b>EXIGENCES PAR VILLE</b> Cette zone affiche la quantitÃ©e de ressources et milicien\
        requise pour un cycle de formation massive de population inactive. Si une de ces Ã©xigences \
        n\'est pas remplies, elle s\'affichera en rouge.</p>\
        <p>L\'<b>ETAT DES VILLES</b> Indique le montant maximum de population que vos maisons\
        produise, et le montant en temp rÃ©el de population inactive. Ici aussi\
        ont peut voir le nombre de slot en formations.</p>\
        <p>The <b>COMMANDES</b> Cette zone affiche les boutons qui permette de l\'automatiser :</p><UL>';
langpack.popControlruncycleBtn_help0 = "RUN CYCLE BUTTON";
langpack.popControldeleteBtn_help0 = "DELETE QUEUE BUTTON";
langpack.popControlqueueBtn_help0 = "QUEUE SUPPLY TROOP BUTTON";
langpack.popControldismissBtn_help0 = "DISMISS MM BUTTON";

// TAB - WILD
langpack.wildTraps = 'PiÃ©ges';
langpack.wildMerc = 'Mercenaires';
langpack.wildCost = 'cout';
langpack.wildDefense = 'Defense Terre Sauvage';
langpack.wildButtonSetWild = 'Mettre Ã  jour';
langpack.wildQueStatusTraps = 'Contruit'; // wildQueStatusTraps TRAPNAME wildQueStatusTraps2 CITYNAME wildQueStatusTraps3 WILDCOORD wildQueStatusTraps4
langpack.wildQueStatusTraps2 = 'piÃ©ges Ã ';
langpack.wildQueStatusTraps3 = 'emplacement TS';
langpack.wildQueStatusTraps4 = '... ';
langpack.wildQueStatusMerc = '!'; // wildQueStatusMerc MERC-TYPE wildQueStatusMerc2 CITYNAME wildQueStatusMerc3 WILDCOORD wildQueStatusMerc4
langpack.wildQueStatusMerc2 = 'recrutÃ©s pour';
langpack.wildQueStatusMerc3 = 'emplacement';
langpack.wildQueStatusMerc4 = ' .. ';
langpack.wildMercenariesSet = 'FenÃ¨tre Mercenaires';
langpack.wildAbandonNote = 'Abandonner la terre maintenant!';

// TAB - AUTO TRAIN
langpack.autoTrainHead = 'Entraine Automatiquement ';
langpack.autoTrainHeadOptions = 'Autre rÃ©glages';
langpack.autoTrainMode = 'mode';
langpack.autoTrainUnitType = 'Type de Troupe';
langpack.autoTrainDeleteAll = 'Annule les formations';
langpack.autoTrainCalcWorkers = 'Populations:';
langpack.autoTrainCalculate = 'calculer';
langpack.autoTrainDelete = 'Supprime automatiquement les formations en cour';
langpack.autoTrainWallBuildNote = 'Un maximum 5 unitÃ©es sera formÃ©es automatiquement pour la Defense ';
langpack.autoTrainWorker = 'Travailleur';
langpack.autoTrainWallBuild = 'Batir la defense';
langpack.autoTrainTournamentNote = 'Actualise et la file d\'attente sera remplie pour le tournoi';
langpack.autoTrainDeleteNow = 'Supprime dÃ©s maintenant:';
langpack.autoTrainErrorTryAgain  = 'Erreur refaire svp...';
langpack.autoTrainErrorDeleteNotPossible  = 'Impossible de supprimer, raffraichir svp...';
langpack.autoTrainActionLogResError  = 'Besoin de Ressources - Vous pouvez former:';
langpack.autoTrainActionLogResError2  = 'sur';
langpack.autoTrainActionLogResError3  = 'troupes.';
langpack.autoTrainActionLogSlotError  = 'aucun slot libre pour l\'entrainement';
langpack.autoTrainActionLogPopResError  = 'Besoin Population et/ou de Ressources - Vous pouvez former';
langpack.autoTrainActionLogPopResError2  = 'sur';
langpack.autoTrainActionLogPopResError3  = 'troupes.';
langpack.buttonAutoTrain = 'Formation';
langpack.autoTrainWallLog = 'Construit:';
langpack.autoTrainWallLogTraps = 'PiÃ¨ges.';
langpack.autoTrainWallLogCaltrops = 'Chausse-Trapp.';
langpack.autoTrainWallLogSpikes = 'Palissades.'; 
langpack.autoTrainWallLogCrossbows = 'Arbalettes.';
langpack.autoTrainWallLogTrebuchet = 'Trebuchets.'; 


// TAB - THRONE STUFF
langpack.throneStuffStats = 'Statistique';
langpack.throneStuffSalvage = 'Supprime';
langpack.throneStuffSalvageLastXItems = 'Supprimez les';
langpack.throneStuffSalvageLastXItems2 = 'Dernier articles';
langpack.throneStuffSalvageLastXItemsNote = '<sup><span class="boldRed">(Toujours! pour collecter plus aetherstones)</span></sup>';
langpack.throneStuffRepair = 'RÃ©pare';
langpack.throneStuffUpgradeEnhance = 'Upgrade/Enhance';
langpack.throneStuffEquip = 'Equipe'; 
langpack.throneStuffSalvageHead = 'Supprime les Articles du Throne';
langpack.throneStuffAutoSalvage = 'Auto Supprime';
langpack.throneStuffSalvageHistory = 'Historique'; 
langpack.throneStuffSalvageList  = 'Liste des Articles SupprimÃ©s du Throne:';
langpack.throneStuffSalvageFaild  = 'Suppression RatÃ© :(';
langpack.throneStuffSalvageKeep  = 'Sauve les Articles avec';
langpack.throneStuffSalvageKeepFam  = 'Gardez les Articles de type:';
langpack.throneStuffSalvageKeepFam2  = '';
langpack.throneStuffSalvageKeepEffects1  = 'au moins, 1 des 3 dernier effects';
langpack.throneStuffSalvageKeepEffects2  = 'au moins, 1 des 2 dernier effects';
langpack.throneStuffSalvageKeepEffects3  = 'au moins, le dernier effect';
langpack.throneStuffSalvageKeepEffects4  = 'au moins, les 2 dernier effects';
langpack.throneStuffSalvageKeepEffects5  = 'au moins, les 3 dernier effects';
langpack.throneStuffSalvageKeepSel  = 'Sauve';
langpack.throneStuffSalvageKeepSel2  = 'ou supÃ©rieur';
langpack.throneStuffSalvageKeepNote  = 'Les articles Ã©quipÃ©s, cassÃ©s ou qui ont evoluÃ©s leur qualitÃ©e +0 ne seront jamais supprimer!';
langpack.throneStuffSalvageStart  = 'DÃ©marre la suppression';
langpack.throneStuffSalvageStart2  = 'Article';
langpack.throneStuffSalvageKeepFirst = "Sauvez les"; //TODO TRANSLATE Throne Salvage "Save first [xxx] items"
langpack.throneStuffSalvageKeepFirst2 = "Premier Articles "; //TODO TRANSLATE 

langpack.throneStuffSalvagePreviewHead = 'Apercu des Articles SupprimÃ©s';
langpack.throneStuffSalvagePreviewDeleteKeep = 'Supprimer et/ou';
langpack.throneStuffSalvagePreviewDeleteKeep2 = 'Garder';
langpack.throneStuffSalvagePreviewDeleteKeepNote = 'Les Articles qui ne seront pas supprimÃ©s auront un * et il y aura aussi la raison dans la derniÃ¨re colonne.';
langpack.throneStuffSalvagePreviewKeepReasonELB = 'Equipper/Niveau/Casser';
langpack.throneStuffSalvagePreviewKeepReasonSaveFirst = 'Sauve les premier';
langpack.throneStuffSalvagePreviewKeepReasonSaveFirst2 = 'Articles';
langpack.throneStuffSalvagePreviewKeepReasonItemScheduled = 'Article prevu pour upgrading/enhancing';
langpack.throneStuffSalvagePreviewKeepReasonQualityReached = 'QualitÃ©e Atteint';
langpack.throneStuffSalvagePreviewKeepReasonTypeMatching = 'Type assorti';
langpack.throneStuffSalvagePreviewKeepReasonPercentEffect = 'pour';
langpack.throneStuffSalvagePreviewKeepReasonPercentEffect2 = 'correspond';

langpack.throneStuffRepairOK  = 'RÃ©pare';
langpack.throneStuffRepairOK2  = '- Restant:';
langpack.throneStuffRepairAlready  = 'Vous rÃ©parez dÃ©ja un article attendre..';
langpack.throneStuffRepairAlready2  = 's +5';
langpack.throneStuffRepairError  = '<font color=red>RÃ©pare Erreur</font> de';
langpack.throneStuffRepairNoID  = 'ID rÃ©paration introuvable!';
langpack.throneStuffRepairAll  = 'RÃ©pare tous les articles cassÃ©s';
langpack.throneStuffRepairAll2  = 'Impossible vous utilisez dÃ©ja la fonction Upgrade/Enhance!';
langpack.throneStuffUERunningNotPossible = 'Impossible: Activer la fonction Upgrade et Enhance!';
langpack.throneStuffRequestError = 'Erreur de demande pour';
langpack.throneStuffNoItemToDelete = 'Aucun article Ã  supprimÃ©! - attendre';
langpack.throneStuffNoItemToDelete2 = 'Minutes...';
langpack.throneStuffNoItemToDelete5Min = 'Aucun articles a supprimÃ©s! -  Attendre 5 Minutes...';

langpack.throneStuffEUHead  = 'Fonction Auto RÃ©pare Upgrade/Enhance';
langpack.throneStuffEUQueueEnable  = 'La Files';
langpack.throneStuffEUQueueDisabled  = 'Auto RÃ©pare Upgrade/Enhance<span class="boldRed">NON</span>.';
langpack.throneStuffEUQueueWaiting = 'Attendre un moment....';
langpack.throneStuffEUQueueHistory = 'Historique';
langpack.throneStuffEUQueueAdd = 'Ajoute dans la File Upgrade Ou Enhance';
langpack.throneStuffEUQueueThroneItems = 'Articles du Throne:';
langpack.throneStuffEUQueueShowTries = 'Tentatives:';
langpack.throneStuffEUQueueShowTriesNone = 'Tentatives: --';
langpack.throneStuffEUQueueShowTriesGood = 'Avec SuccÃ©s:';
langpack.throneStuffEUQueueShowTriesBad = 'DÃ©fectueuses:';
langpack.throneStuffEUQueueNoItems = 'Plus d\'article dans la file!!';
langpack.throneStuffEUQueueNextItem = 'DÃ©marrer le prochain article de la file...';
langpack.throneStuffEUQueueUpgradeLevel10 = 'Vous ne pouvez pas upgrade un niveau plus Ã©levÃ© que 10!';
langpack.throneStuffEUQueueUpgradeQuality5 = 'Vous ne pouvez upgrade le niveau qualitÃ© 5!';
langpack.throneStuffEUQueueDo = 'Faire';
langpack.throneStuffEUQueueDo2 = '...';
langpack.throneStuffEUQueueNoAetherstone = 'En manque aetherstone pour enhance!!';
langpack.throneStuffEUQueueNoAetherstoneLog = 'Manque d\'aetherstone dans la ville:';
langpack.throneStuffSpendGems = 'Upgrader va accidentellement prendre des gems!  Mettre upgrader sur non!!';
langpack.throneStuffEUNotPossible = 'Impossible: Auto RÃ©pare est activÃ©...';
langpack.throneStuffERStatusFaild = 'Enhance = AmÃ©lioration RatÃ© :(';
langpack.throneStuffURStatusFaild = 'Upgrade = Mis Ã  Niveau RatÃ© :(';
langpack.throneStuffERStatusFaild2 = 'Articles:';//
langpack.throneStuffERStatusFaild3 = 'En Attente de rÃ©paration...';
langpack.throneStuffERessourceMailSubject = 'Ressource pour Enhance(amÃ©liorer):';
langpack.throneStuffURessourceMailSubject = 'Ressource pour Upgrade (Mise a niveau):';
langpack.throneStuffRepairHead  = 'Auto RÃ©parer';

langpack.throneStuffItemCurrent = 'Courant';//
langpack.throneStuffItemNext = 'Suivant';//
langpack.throneStuffRepairItem = 'RÃ©paration de:';//
langpack.throneStuffRepairTimeLeft = 'Temp Restant:';//
langpack.throneStuffEquipHead = 'Articles EquipÃ©s du Throne';
langpack.throneStuffEquipPreset = 'Combots (stat):';

langpack.throneStuffEquipNoItems = 'Aucun'; 
langpack.throneStuffEquipNoItems2 = 'article equipÃ© !!!';
langpack.throneStuffEquipNoItemsAvailable = 'Aucun';
langpack.throneStuffEquipNoItemsAvailable2 = 'article disponible.. :/';
langpack.throneStuffUpgradeEnhanceList = 'Liste des Upgrade/Enhance RÃ©ussies:';

langpack.throneStuffGoodReq = 'Avec SuccÃ©s.';
langpack.throneStuffBadReq = 'DÃ©fectueuses.';
langpack.throneStuffTries = 'Tentatives';
langpack.throneStuffId = 'ID';
langpack.throneStuffCost = 'Cout';
langpack.throneUnequipItem = 'DÃ©sÃ©quiper';
langpack.throneStuffUpgrade = 'Upgrade';
langpack.throneStuffEnhance = 'Enhance';
langpack.throneStuffHeadStats = 'Statistiques Throne';
langpack.throneStuffHeadUpgradeInfo = 'Information Mise Ã  Niveau (Upgrade)';
langpack.throneStuffHeadQueue = 'File';
langpack.throneUseAehterstones = 'Prendre l\'Aether de la Ville:';


//    â”Œâ”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”
//    â”‚  QUICK - TAB TRANSLATION  - BEGIN                                            â”‚
//    â””â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”˜


// TAB2 - APOTHECARY
langpack.apothecaryHead = 'Pharmacie';
langpack.apothecaryHeadSettings = 'RÃ©glages - Pharmacie';
langpack.apothecaryAutoHeal = 'Auto GuÃ©rir'
langpack.apothecaryTroopType = 'Type de Troupe:';
langpack.apothecaryIncorrectInput = 'Invalide/EntrÃ©e Incorrecte!';
langpack.apothecaryIncompleteInput = 'IncomplÃ¨te/EntrÃ©e Invalide!';
langpack.apothecaryKeepGold  = 'Ou Garder:';
langpack.apothecaryAutoHealArray  = 'Liste des Troupes SoignÃ©es';
langpack.apothecaryAutoHealEditArray  = 'Edite';
langpack.apothecaryEditNote  = 'Editer ces Troupes';
langpack.apothecaryDeleteNote  = 'Supprime de la Pharmacie';
langpack.apothecaryHeadTroops  = 'Troupes BlÃ©ssÃ©es';


// TAB2 - THRONE
langpack.throneHead = 'Throne RÃ©glages';
langpack.throneHeadEquippedItems = 'Equipement Articles';
langpack.throneHeadEquippedItems2 = 'Article(s)';
langpack.throneHeadEquippedItems3 = 'CassÃ©s et pret Ã  la rÃ©paration';
langpack.throneHeadItemList = 'Articles';
langpack.throneShowAllEffect = 'Voir les 5 effects';
langpack.throneRedEffects = 'Mettre un choix en rouge:';
langpack.throneRepairItems = 'Articles CassÃ©s';
langpack.throneAction = 'Action';
langpack.throneLevel = 'Niveau';
langpack.throneQuality = 'QualitÃ©';
langpack.throneRepair = 'RÃ©pare';
langpack.throneRepairTime = 'Temp de rÃ©paration';
langpack.throneRepairDone = 'RÃ©paration faite<br>???????';
langpack.throneQualityUpgradeNote = 'Besoin:';
langpack.throneQualityUpgradeNote2 = 'Aetherstones';
langpack.throneInvertOrder = 'Ordre InversÃ©';

langpack.throneFamily = 'Famille';
langpack.throneType = 'Type';
langpack.throneBonus = 'Bonus';
langpack.throneNoSlots = 'aucun slot libre';
langpack.throneEquipItem = 'Equiper';
langpack.throneAutoDeleteOK = 'Auto Suppression de:'; // throneAutoDeleteOK ITEMNAME throneAutoDeleteOK2
langpack.throneAutoDeleteOK2 = 'succÃ¨s.';
langpack.throneAutoDeleteCanceled = 'Autosupprime annuler...';


// TAB2 - MOVEMENT
langpack.movementHead = 'Eclaire, Attaque, RÃ©assigne, Renforce';
langpack.movementReinforceFood = 'Renforce + Nourriture';
langpack.movementNextCity = 'Ville la plus proche';
langpack.movementAttackETA = '<span class="boldRed"><u>Attaquer</u></span> <sup>ETA</sup>';
langpack.movementReinforceETA  = '<span class="boldGreen"><u>Renforcer</u></span> <sup>ETA</sup>';
langpack.movementAutoSelectKnights  = 'Auto sÃ©lÃ©ction du chevalier';
langpack.movementSourceNote  = 'SÃ©lÃ©ctionne un joueur ou entre une coordonnÃ©es.';
langpack.movementClearTroopsNote  = 'Mise a zero';
langpack.movementAliianceMemberNote  = 'Alliance';
langpack.movementSaveAttackName  = 'Entre un nom pour cette attaque.';
langpack.movementSaveAttackNamePopup  = 'Il faut entrer un nom pour sauver cet attaque ;)';
langpack.movementHeadSavedAttacks  = 'Sauvegarde une attaque';
langpack.movementHeadAutoAttack  = 'Mise en route';
langpack.movementSelectErrorNoAlliance  = 'SS Alliance';
langpack.movementMarchNotPossible  = 'Marche Impossible.';
langpack.movementWrongTimeFormat  = 'Heure incorrecte.';
langpack.movementAutoAttackSend  = 'Attaque sur le';//movementAutoAttackSend 123,456 movementAutoAttackSend2
langpack.movementAutoAttackSend2  = 'est envoyÃ©!';
langpack.movementAutoAttackIn  = 'Attaque dans:';
langpack.movementAutoAttackNotPossible  = 'IMPOSSIBLE';
langpack.movementAutoAttackDone  = 'Auto Attaque fait =)';
langpack.movementAutoAttackArrivalNote  = 'Entrer l\'heure d\'arrivÃ© (Seulement jusqu\'a minuit!)';
langpack.movementAutoAttackCoordNote  = 'Utiliser les coordonnÃ©es de la dÃ©stination en tant que cible.';
langpack.movementXMustBe  = 'X doit etre entre 0 et 749';
langpack.movementYMustBe  = 'Y doit etre entre 0 et 749';
langpack.movementErrorSelectKnight  = 'Erreur: SÃ©lÃ©ctionne un chevalier';
langpack.movementErrorNoTroops  = 'Erreur: SÃ©lÃ©ctionne des troupes';
langpack.movementErrorNoFreeSlots  = 'Erreur: Votre point de ralliment permet un max de';//movementErrorNoFreeSlots SLOTNUMBER movementErrorNoFreeSlots2
langpack.movementErrorTryAgain  = 'Erreur, essaye encore!.';
langpack.movementErrorNoFreeSlots2  = 'troupes!';
langpack.movementReinforceOK  = 'Renforcement est ok! Go, go, go!';
langpack.movementAttackOK  = 'Attaque ok!';
langpack.movementScoutOK  = 'Eclairage ok!';
langpack.movementReassignOK  = 'RÃ©assignement ok!';
langpack.movementMarchOK  = 'Marche ok.';
langpack.movementInWork  = 'Traitement...';
langpack.movementPlayerCheck  = 'VÃ©rifie Joueur';
langpack.movementPlayerCheckOn  = 'Joueur connectÃ©';
langpack.movementPlayerCheckOff  = 'Joueur non connectÃ©';
langpack.movementPlayerCheckSearch  = 'Scanne la coordonnÃ©e en dÃ©tails...';
langpack.movementCaptchaAlert  = 'Alerte Captcha';
langpack.supplyCaptchaAlert  = 'Alerte Captcha due Ã  l\'onglet ravitaillement';
langpack.transportCaptchaAlert  = 'Alerte Captcha due Ã  l\'onglet Auto Transport';
langpack.darkForestCaptchaAlert  = 'Alerte Captcha due Ã  l\'onglet Foret Sombre';
langpack.buildCaptchaAlert  = 'Alerte Captcha due Ã  l\'autoconstruction';


// TAB2 - RESSOURCE
langpack.ressourceAcceptHead = 'ressources acceptÃ©es';
langpack.buttonRessourceAccept = 'accÃ¨pte ressources';
langpack.ressourceAcceptStop = 'stoppe acception ressource';
langpack.ressourceAcceptNow = 'AccÃ¨pte ressources de'; // ressourceAcceptNow NUMBER ressourceAcceptNow2
langpack.ressourceAcceptNow2 = 'joueur';
langpack.ressourceSearchFriends = 'VÃ©rifiez la liste d\'ami(es)...';
langpack.ressourceSearchAlliance = 'VÃ©rifiez l\'alliance...';
langpack.ressourceSearchNone = 'Aucune court trouvÃ©es :/';
langpack.ressourceCheckCourts = 'liste les courts...';
langpack.ressourceCheckCourtsAlliace = 'vÃ©rifiez les courts de l\'alliance';
langpack.ressourceCheckCourtsFriends = 'vÃ©rifiez les courts des ami(es)';
langpack.ressourceNoneSelected = 'SÃ©lectionne un joueur!';
langpack.ressourceHead = 'visiter les courts';


// TAB2 - SPAM
langpack.spamAllianceChat = 'Chat Alliance';
langpack.spamGlobalChat = 'Chat Global';
langpack.spamActionLogMessage = ' Min(s)! Message envoyÃ©!';


// TAB2 - COMBAT
langpack.combatHead = 'Calculateur de Combat';
langpack.combatNote = 'C\'est une simulation ne peut Ã©tre correct a 100%';
langpack.combatResearchHead = 'Laboratoire';
langpack.combatMyResearch = 'Mes recherches';
langpack.combatResultHead = 'RÃ©sultat de la simulation';


// TAB2 - ALLIANCE
langpack.allianceHead = 'RÃ©sumÃ© Alliance';
langpack.allianceDipHelp = '<b>JDP</b> = Jour dans la position | <i>Arriver dans l\'alliance depuis</i>'; //Enter translation for <<Days in Position>> between <i> and </i>
langpack.allianceNoHostile = 'aucune alliances hostile trouvÃ©e =)';
langpack.allianceNoFriendly = 'aucune alliances amie trouvÃ© :/';
langpack.allianceSetFriendly = 'mise en amical';
langpack.allianceFriendlySet = 'aucune alliance ont mis votre alliance amie :/';
langpack.allianceFriendly = 'aucune Alliances amie :/';
langpack.allianceFriendlyToYourAlliance = 'Amie envers vous';
langpack.allianceNoAlly = 'aucune Alliance';
langpack.allianceNeutral = 'Neutre';
langpack.allianceFriendly = 'Ami(es)';
langpack.allianceHostile = 'Hostile';
langpack.allianceSearching = 'Recherche dans Alliances';
langpack.allianceAlly = 'Allier';
langpack.alliancePopCardsHead= 'Throne effects';


// TAB2 INFO
langpack.infoHeadLinks = 'Liens Utiles';
langpack.infoHeadLabor = 'Labo Alchimie';
langpack.infoHeadTroopInfo = 'Info Troupes';
langpack.infoHeadTroopCost = 'Cout';
langpack.infoHeadTroopStats = 'Stats';
langpack.infoHeadTroopFoodUsage = 'Usage';
langpack.infoHeadThroneCaps = 'Limite du Throne';
langpack.infoThroneCapsTable = '<TABLE border=1>\
                    <TR><TD align=Left><b>Attribut</b></td>        <TD><b>Valeur(+buff/-debuff)</b></td></tr>\
                    <TR><TD align=Left>Attaque</td>                  <TD>+800&#37;/-25&#37;</td></tr>\
                    <TR><TD align=Left>Defense</td>                 <TD>+4000&#37;/-25&#37;</td></tr>\
                    <TR><TD align=Left>Vie</td>                    <TD>+200&#37;/-50&#37;</td></tr>\
                    <TR><TD align=Left>Vitesse Combat</td>            <TD>+300&#37;/-50&#37;</td></tr>\
                    <TR><TD align=Left>PortÃ©</td>                   <TD>+150&#37;/-25&#37;</td></tr>\
                    <TR><TD align=Left>Chargement</td>                    <TD>+500&#37;/-0&#37;</td></tr>\
                    <TR><TD align=Left>Geometrie</td>                <TD>+1&#37;/-0.1&#37;</td></tr>\
                    <TR><TD align=Left>Taille Marche</td>              <TD>+150&#37;</td></tr>\
                    <TR><TD align=Left>Vitesse Marche</td>             <TD>+500&#37;/-10&#37;</td></tr>\
                    <TR><TD align=Left>Vitesse Formation</td>       <TD>4000&#37;</td></tr>\
                    <TR><TD align=Left>Vitesse Construction</td>      <TD>600&#37;</td></tr>\
                    <TR><TD align=Left>Vitesse Recherche</td>          <TD>400&#37;</td></tr>\
                    <TR><TD align=Left>Vitesse Crafting</td>          <TD>200&#37;</td></tr>\
                    <TR><TD align=Left>Craft Succes</td>        <TD>25&#37;</td></tr>\
                    <TR><TD align=Left>Reduction Entretient</td>  <TD>33&#37;</td></tr>\
                      <TR><TD align=Left>Ressource Production/H</td>     <TD>2000&#37;</td></tr>\
                    <TR><TD align=Left>Ressource L-CapacitÃ©</td>            <TD>200&#37;</td></tr>\
                    <TR><TD align=Left>Protection Entrepot</td>   <TD>1000&#37;</td></tr>\
                    <TR><TD align=Left>Bonheur</td>                  <TD>50&#37;</td></tr>\
                    <TR><TD align=Left>Chutte Item</td>               <TD>20&#37;</td></tr></table>';
langpack.infoTrainTroopsHour = 'Formation Ã  l\'heure';
langpack.infoTrainTroopsHour2 = '<u>par</u> chateau';
langpack.infoBuildDefHour = 'Construction Def Ã  l\'heure';
langpack.infoDistanceCalcStart = 'DÃ©part de:';
langpack.infoDistanceCalcTarget = 'Arrive au:';
langpack.infoDistanceCalcNote = 'Entrer une coordonÃ©es ou sÃ©lÃ©ctionne un chateau';
langpack.infoDistanceCalcFrom = 'Distance: <u>dÃ©part</u>'; //infoDistanceCalcFrom CITYSTART infoDistanceCalcTo TARGET
langpack.infoDistanceCalcTo = ' <u>cible</u>';
langpack.infoDistanceCalcTroops = 'Calcule temp/distance des'; //infoDistanceCalcTroops UNITNAME infoDistanceCalcTroops2
langpack.infoDistanceCalcTroops2 = 'comme troupes';
langpack.infoDistanceCalcETANote = '<i>ETA</i> | Estimation Temp d\'ArrivÃ©'; //insert Translation after |
langpack.infoRangeCalcNote = 'Entrez que des Chiffres exact(PortÃ© Ã  distance sont les archets sur banniÃ©re)';//
langpack.infoRangeCalcNote2 = 'Si les chiffres sont nÃ©gatif cela sinifie que vous Ã©tes dominer!';
langpack.infoRangeCalcMyRange = 'Ta PortÃ©e';
langpack.infoRangeCalcOpponent = 'Adversaire';
langpack.infoRangeCalcRangeBuff = 'PortÃ©:';
langpack.infoRangeCalcRangeDebuff = 'DÃ©buff PortÃ©:';
langpack.infoRangeCalcSiegeBuff = 'PortÃ© SiÃ¨ge:';
langpack.infoRangeCalcSiegeDebuff = 'DÃ©buff P-SiÃ¨ge:';
langpack.infoRangeCalcRangedBuff = 'PortÃ© Ã  Distance:';
langpack.infoRangeCalcRangedDebuff = 'DÃ©buff P-Ã -Distance:';
langpack.infoRangeCalcSiegeRangeDifference = 'DiffÃ©rence de PortÃ©:';
langpack.infoRangeCalcRangedRangeDifference = 'DiffÃ©rence de PortÃ© Ã  Distance:';
langpack.infoCrestInventar = 'RÃ©sumÃ© Armoiries';
langpack.infoForemanPoints = 'C-Maitre <sup>(Points)</sup>';
langpack.infoKnightsPoints = 'Chevalier <sup>(Points)</sup>';
langpack.infoBarracksLvlTotal = 'Caserne <sup>(Niveau)</sup>';
langpack.infoGeoLevel = 'Niveau GÃ©omÃ©trie';
langpack.infoStableLevel = 'Niveau Ecurie';
langpack.infoWorkshopLevel = 'Niveau Atelier';
langpack.infoHeadTrainBuildTime = 'Stats Entrainement et DÃ©fense';
langpack.infoHeadMap = 'Carte';
langpack.infoTabCrest = 'Apercu armoiries';
langpack.infoTabTRTroopInfos = 'Info AvancÃ©es de Troupes';
langpack.infoTabTRTroopInfosNote = 'Cet Onglet montre les Stats et amÃ©liorations des: <i>Recherches,Boosts,Chevaliers,Gardiens et Throne</i> <u>sans</u>: <b>Bonus sur PvP en Defense/Offensive</b>.';
langpack.infoTabTREffectInfos = 'Infos Effets Salle du Throne';
langpack.infoTabTREffectInfosEffect = 'Effect';
langpack.infoTabTREffectInfosAppliesto = 'S\'appliques Ã ';
langpack.infoTabTREffectInfosSide = 'S\'applique pour';
langpack.infoTabTREffectInfosYou = 'Vous';
langpack.infoTabTREffectInfosThem = 'Eux';
langpack.infoTabTroopCalcActive     = 'Active';
langpack.infoTabTroopCalcSetBonus     = 'Set Bonus';
langpack.infoTabTroopCalcItemBoost     = 'Item Boost';
langpack.infoTabTroopCalcGuardians     = 'Gardiens';
langpack.infoTabTroopCalcLevel = 'Niveau';
langpack.infoTabTroopCalcTroopsOnDef    = 'Troupes en Defense (Gardien Bois)';
langpack.infoTabTroopCalc50atk    = '+50atk';
langpack.infoTabTroopCalc20def    = '+20def';
langpack.infoTabTroopCalc50def    = '+50def';
langpack.infoTabTroopCalcHealingPotions = 'Potions GuÃ©rison(Vie)';
langpack.infoTabTroopCalcPoisonedEdge = 'FlÃ©ches EmpoisonnÃ©s(atq)';
langpack.infoTabTroopCalcMetalAlloys = 'Alliage MÃ©taux(def)';
langpack.infoTabTroopCalcAlloyHorseshoes = 'Alliage Fer Ã  Cheval(spd)';
langpack.infoTabTroopCalcFletching  = 'Empennage (rng)';
langpack.infoTabTroopCalcThroneBuff  = 'Throne Buff';
langpack.infoTabTroopCalcThroneInfantryBuff = 'Throne Infanterie Buff';
langpack.infoTabTroopCalcThroneRangedBuff = 'Throne PortÃ©e Buff';
langpack.infoTabTroopCalcThroneSiegeBuff = 'Throne SiÃ¨ge Buff';
langpack.infoTabTroopCalcThroneHorsedBuff = 'Throne Cavalerie Buff';
langpack.infoTabTroopCalcThroneItemsCalc = 'Les Items du Throne sont calculÃ©s avec.';
langpack.infoTabTroopCalcThroneRPClip = 'Chevalier MarÃ©chal:';
langpack.infoTabTroopCalcThroneRPClip2 = 'Points CompÃ©tences attribuÃ©s Ã  la def/atq.';
langpack.infoHeadDistanceCalc = 'Calculateur de Distance';
langpack.infoHeadRangeCalc = 'Calculateur de PortÃ©e';
langpack.infoHeadTroopCalc = 'Calculateur de Troupes';
langpack.infoHeadTroopCalcConfig = 'RÃ©glages';
langpack.infoExternalLinksTable = '<table class=pdxTab align="center" width="700" border="0" cellspacing="0" cellpadding="0">\
        <tr><td width="57"><b>Nr.</b></td>\
        <td width="343"><b><center>Topic</center></b></td>\
        <td width="156"><b><center>Source</center></b></td></tr>\
        <tr><td><b># 1</b></td>\
        <td><center><a href="http://kocscripts.com" target="_blank">KoC Scripts - fait avec amour...</a></center></td>\
        <td><center><a href="http://kocscripts.com" target="_blank">kocscripts.com</a></center></td></tr>\
        <tr><td><b># 2</b></td>\
        <td><center><a href="http://kocscripts.com/forum" target="_blank">KoC Scripts - Support Forum</a></center></td>\
        <td><center><a href="http://kocscripts.com" target="_blank">kocscripts.com</a></center></td></tr>\
        <tr><td><b># 3</b></td>\
        <td><center><a href="http://kocscripts.com/koc-scripts-review/" target="_blank">KoC Scripts - Version</a></center></td>\
        <td><center><a href="http://kocscripts.com" target="_blank">kocscripts.com</a></center></td></tr>\
        <tr><td><b># 4</b></td>\
        <td><center><a href="http://kocscripts.com/category/more/wilds/" target="_blank">Attaque T-Sauvage</a></center></td>\
        <td><center><a href="http://kocscripts.com" target="_blank">kocscripts.com</a></center></td></tr>\
        <tr><td><b># 5</b></td>\
        <td><center><a href="http://kocscripts.com/category/help-und-tutorials/tips-und-tricks/" target=_blank>Trucs et Astuces</a></center></td>\
        <td><center><a href="http://kocscripts.com" target="_blank">kocscripts.com</a></center></td></tr>\
        <tr><td><b># 6</b></td>\
        <td><center><a href="http://kocscripts.com/category/more/wichtige-links/" target="_blank">Liens Important</a></center></td>\
        <td><center><a href="http://kocscripts.com" target="_blank">kocscripts.com</a></center></td></tr>\
        <tr><td><b># 7</b></td>\
        <td><center><a href="http://userscripts.org/users/PDX/scripts" target="_blank">TÃ©lÃ©charge KoC Scripts sur Userscripts.org</a></center></td>\
        <td><center><a href="http://userscripts.org" target="_blank">userscripts.org</a></center></td></tr>\
        <tr><td><b># 8</b></td>\
        <td><center><a href="http://kocscripts.com/forum/bug-report/" target="_blank">Rapporte un bugs sur KoC Scripts</a></center></td>\
        <td><center><a href="http://kocscripts.com" target="_blank">kocscripts.com</a></center></td></tr>\
        <tr><td><b># 9</b></td>\
        <td><center><a href="http://kocscripts.com/category/kocscripts-news/verbesserung-und-kritik/" target="_blank">Requette et suggestions</a></center></td>\
        <td><center><a href="http://kocscripts.com" target="_blank">kocscripts.com</a></center></td></tr>\
        <tr><td><b># 10</b></td>\
        <td><center><a href="http://kocscripts.com/koc-scripts-auf-facebook/" target="_blank">KoC Scripts - Groupes Facebook</a></center></td>\
        <td><center><a href="http://kocscripts.com" target="_blank">kocscripts.com</a></center></td></tr>\
        <tr><td><b># 11</b></td>\
        <td><center><a href="http://kocscripts.com/4loot-com-kostenlose-fb-credits/" target="_blank">Gems Gratuit (FB-Credits) sur 4loot.com</a></center></td>\
        <td><center><a href="http://kocscripts.com" target="_blank">kocscripts.com</a></center></td></tr>\
        <tr><td><b># 12</b></td>\
        <td><center><a href="http://kocscripts.com/category/more/wappen/" target="_blank">Armoiries</a></center></td>\
        <td><center><a href="http://kocscripts.com" target="_blank">kocscripts.com</a></center></td></tr>\
        <tr><td><b># 13</b></td>\
                <td><center><a href="http://kocscripts.com/category/more/barbaren-lager/" target="_blank">Camps Barbares</a></center></td>\
        <td><center><a href="http://kocscripts.com" target="_blank">kocscripts.com</a></center></td></tr>\
        </table>';
        
    
// TAB2 ACTION LOG
langpack.logHead = 'KoC Power - Journal';
langpack.logSelectAll = 'Toute Erreur';
langpack.logSelectMoreError = 'autre Erreurs';
langpack.logResetTimer = 'Raid remis Ã  24h sur'; // logResetTimer CITIES logResetTimer2
langpack.logResetTimer2 = '.ok';


// TAB2 DOMAIN
langpack.domainHead = 'Join Serveur qui est dÃ©ja fermÃ©';
langpack.domainLadyLord = 'Lord ou Lady?:';
langpack.domainSelect = 'Domaine:';
langpack.domainJoin = 'entrer';
langpack.domainNameValue = 'Votre nom';

// TAB2 TOURNAMENT
langpack.tournamntHeadStats = 'Statistiques Tournoi';
langpack.tournamntPlace = 'Place';
langpack.tournamntErrorLoading = 'Erreur de chargement';
langpack.tournamntStart = 'Commence';
langpack.tournamntEnd = 'fini';
langpack.tournamntRemain = 'RÃ©stant';
langpack.tournamntTitleTrainTime = 'Temp formation';
langpack.tournamntTrainTime = 'Temp. formation';
langpack.tournamntDifference = 'diffÃ©rence';
langpack.tournamntPopInTrain = 'en formation';
langpack.tournamenCheckHead = 'VÃ©rifier Tournoi';
langpack.tournamentReward = 'RÃ©compence';
langpack.mainTournament = 'Tournoi';


// TAB2 RESSOURCE PRODUCTION
langpack.ressourceProduction = 'Production et Ressources';


// TAB2 INVENTORY
langpack.inventoryItems = 'Inventaire';
langpack.inventoryUseItemsALL = 'Utilise';
langpack.inventoryUseItemsALL2 = 'Tout(e):';
langpack.inventoryUseItems = 'Applique'; // inventoryUseItems ITEMNAME inventoryUseItems2
langpack.inventoryUseItems2 = 'maintenant';
langpack.inventoryMight = 'Puissance Totale de vos articles:';


// TAB2 CRAFTING
langpack.craftHead = 'Elaboration d\'Articles dans la Tour de Fey';
langpack.craftHeadStats = 'Crafting Statistiques';
langpack.craftHeadSettings = 'Choisir les articles Ã  Ã©laborÃ©s';
langpack.craftHeadPopup = 'Fey Spire - Crafting';
langpack.craftNote = 'Avoir un Minimun de 5000. Aehterstones - Entrez un montant d\'articles et raffraichir';
langpack.craftNow = 'En cour...';
langpack.craftFeyNotFound = 'aucune tour de fey dans cette ville!';
langpack.craftButton = 'Elaborer';
langpack.craftValue = 'Elabore...';
langpack.craftCTRL = 'Crafting';
langpack.craftCraft = 'Craft';
langpack.craftCraftOK = 'Elaboration RÃ©ussie';
langpack.craftFaild = 'Elaboration ratÃ©';


// TAB2 GIFTS
langpack.giftsHead = 'Cadeaux';
langpack.giftsButtonSend = 'envoi Gift';
langpack.giftsResultOK = 'Vos cadeaux ont Ã©tÃ© envoyÃ©s avec succÃ©s!';
langpack.giftsResultONoAlliance = 'aucune alliance trouvÃ©e:/';
langpack.giftsGifts = 'Cadeaux:';
langpack.giftsTommorow = 'Revenez demain s\'il vous plait...';
langpack.giftsPossibleNote = 'Le montant max de 22 cadeaux peut Ã©tre envoyÃ©!';
langpack.gifts22send = '22 Cadeaux ont Ã©tÃ© envoyÃ© aujourd\'hui!';
langpack.giftsDeleteReports = 'Supprime les cadeaux des rapports';


// TABS2 ASCENSION
langpack.ascensionHead = 'Ascension Extension';
langpack.ascensionPercent = 'Pourcent';
langpack.ascensionMenu = 'Menu';
langpack.ascensionCurrentLevel = 'Niveau Actuel';
langpack.ascensionCurrentCost = 'Cout Actuel';
langpack.ascensionBuildingValues = 'Valeur Batis';
langpack.ascensionAscend = 'Ascension';
langpack.ascensionNotAscended = 'Non AscensionnÃ©';
langpack.ascensionComplete = 'C O M P L E T &nbsp;&nbsp;&nbsp; (pour le moment)';
langpack.ascensionNotComplete = 'V I L L E &nbsp;&nbsp;&nbsp; N O N  &nbsp;&nbsp;&nbsp; A S C E N S I O N N E';
langpack.ascensionHeadHelpPop = 'KoC Power - Multilang: Ascension';
langpack.ascensionHelpPop = '<TABLE><TR><TD align=center>Construire</td><TD align=center width=50>Lvl 1</td><TD align=center width=50>+1 Lvl</td></tr>\
           <TR><TD>Chateau</td><TD><CENTER>9</center></td><TD><CENTER>+8</center></td></tr>\
           <TR><TD>Taverne</td><TD><CENTER>7</center></td><TD><CENTER>+6</center></td></tr>\
           <TR><TD>Salle Chevalier</td><TD><CENTER>7</center></td><TD><CENTER>+6</center></td></tr>\
           <TR><TD>Labo Alchymie</td><TD><CENTER>7</center></td><TD><CENTER>+6</center></td></tr>\
           <TR><TD>Point Ralliment</td><TD><CENTER>7</center></td><TD><CENTER>+6</center></td></tr>\
           <TR><TD>Rempart</td><TD><CENTER>7</center></td><TD><CENTER>+6</center></td></tr>\
           <TR><TD>Caserne (champ)</td><TD><CENTER>7</center></td><TD><CENTER>+6</center></td></tr>\
           <TR><TD>Apothecaire (champ)</td><TD><CENTER>6</center></td><TD><CENTER>+5</center></td></tr>\
           <TR><TD>Embassade</td><TD><CENTER>6</center></td><TD><CENTER>+5</center></td></tr>\
           <TR><TD>Marchet</td><TD><CENTER>6</center></td><TD><CENTER>+5</center></td></tr>\
           <TR><TD>Tour guet</td><TD><CENTER>6</center></td><TD><CENTER>+5</center></td></tr>\
           <TR><TD>Tour Fey</td><TD><CENTER>6</center></td><TD><CENTER>+5</center></td></tr>\
           <TR><TD>Apothecaire</td><TD><CENTER>6</center></td><TD><CENTER>+5</center></td></tr>\
           <TR><TD>Caserne</td><TD><CENTER>2</center></td><TD><CENTER>+2</center></td></tr>\
           <TR><TD>Maison</td><TD><CENTER>2</center></td><TD><CENTER>+2</center></td></tr>\
       </table><TABLE>\
           <TR><TR><TD>Ces chiffres sont ajoutÃ©s pour chaque niveau de batiment amÃ©liorÃ©s. Que vous batissez au niveau +2 ou 10, cela ne fera qu\'ajouter Ã  un montant total, comme indiquer sur cet aide. Tout les batiments ont une "Valeur" combinÃ©es qui donne un total. Une fois atteint 1200, vous Ã©tes Ã  100% et accÃ©dez au niveau suivant d\'ascension.</td></tr></tr>\
      </table>';

      
// TAB OVERVIEW
langpack.overviewPlaySince  = 'ArrivÃ©e du joueur';
langpack.overviewMaxPop = 'Pop. Max.';
langpack.overviewSPop = 'Pop.';
langpack.overviewSProduce = 'Prod.';
langpack.overviewFoodLeft = 'Reste';
langpack.overviewSTrain = 'Entraine';
langpack.overviewThrone = 'Throne';
langpack.overviewKnightsCheck = 'Chevalier / Besoin';
langpack.overviewFoodProduce = 'Production de pommes Ã  l\'heure';
langpack.overviewWoodProduce = 'Production de bois Ã  l\'heure';
langpack.overviewStoneProduce = 'Production de piÃ¨rre Ã  l\'heure';
langpack.overviewIronProduce = 'Production de minerai Ã  l\'heure';
langpack.overviewHospitalNote = 'RÃ©gÃ©nÃ©ration de Troupe';
langpack.overviewSeverStatsNote = 'Voir les activitÃ©es du domaine';
langpack.overviewAllianceSearchNote = 'Recherche une Alliance sur le Domaine';
langpack.overviewMightLeaderboardNote = 'Voir Puissance du Domaine';
langpack.overviewPlayerStatsNote = 'Voir Statistique perso';
langpack.overviewAllianceStatsNote = 'Voir Stat Alliance';
langpack.overviewThroneMightNote = 'Puissance totale du Throne';


// TAB2 OVERVIEW
langpack.overviewRessourceOverview = 'RÃ©sumÃ© Ressources';


//    â”Œâ”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”
//    â”‚  GLOBAL TRANSLATION - BEGIN                                                â”‚
//    â””â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”˜


langpack.mainGlobal = 'Global';
langpack.mainHide = 'Masque';
langpack.mainAlert = 'Alerte';
langpack.mainCustom = 'Custom';
langpack.mainImportant = 'Important';
langpack.mainInfo = 'Info';
langpack.mainTotal  = 'Total';
langpack.mainHTotal  = 'TOTAL';
langpack.mainWorker = 'Travail';
langpack.mainMaxIdle = 'Max. Libre';
langpack.mainIdle = 'Dispo';
langpack.mainLuck = 'Bonheur';
langpack.mainTax = 'Impot';
langpack.mainError = 'Erreur';
langpack.mainShow = 'Montre';
langpack.mainHError = 'ERREUR';
langpack.mainSRallyPoint = 'PR';
langpack.mainSDefense = 'Def';
langpack.mainHDef = 'DEF';
langpack.mainMarches = 'Marches';
langpack.mainSWild = 'Terre.';
langpack.mainCrafting = 'Crafting';
langpack.mainResearch = 'Recherche';
langpack.mainBuildTime = 'Construction Ã  l\'heure';
langpack.mainShowRoutes = 'Voir Routes';
langpack.mainCastle = 'Chateau';
langpack.mainMight = 'Puissance';
langpack.mainOnline = 'En-ligne';
langpack.mainOffline = 'Offline';

langpack.mainSmileys = 'Smileys';
langpack.mainLangpacks = 'Langpacks';
langpack.mainLangpackVersion = 'Langpack Version:';
langpack.mainSuccessfullyLoaded = " Chargement <span class='boldGreen'>RÃ©ussi</span>";
langpack.mainSelect = 'Selectionne';
langpack.mainClose = 'Ferme';
langpack.mainDelete = 'Supprime';
langpack.mainDeleteAll = 'Supprime tout';
langpack.mainDeleteNow = 'Supprime maintenant';
langpack.mainAlways = 'Toujours';
langpack.mainNever = 'Jamais';
langpack.mainAll = 'Tous';
langpack.mainNone = 'Rien';
langpack.mainGift = 'Cadeaux';
langpack.mainAccept = 'Accepte';
langpack.mainDate = 'Date';
langpack.mainFrom = 'De';
langpack.mainTo = 'pour';
langpack.mainAnd = 'et';
langpack.mainArrival = 'Arrive';
langpack.mainOn = 'Le'; // On Sunday....
langpack.mainPage = 'Page'; 
langpack.mainSubject = 'Sujet'; 
langpack.mainNoSubject = 'Aucun Sujet'; 
langpack.mainHDone = 'FAIT'; 
langpack.mainOK = 'OK';
langpack.mainStop = 'Stop';
langpack.mainPopulation = 'Population';
langpack.mainProvinces = 'Provinces';
langpack.mainIntervall = 'IntÃ©rvalle';
langpack.mainSeconds = 'Secondes';
langpack.mainMinutes = 'Minutes';
langpack.mainHours = 'Heures';
langpack.mainSort = 'Sort';
langpack.mainName = 'Nom';
langpack.mainGlory = 'Gloire';
langpack.mainLastLogin = 'DerniÃ¨re connÃ©ction';
langpack.mainLogin = 'Connection';
langpack.mainPosition = 'Position';
langpack.mainNeed = 'Besoin';
langpack.mainReset = 'MaZ';

langpack.mainWildernes = 'TerreS';
langpack.mainTroops = 'Troupes';
langpack.mainTroopAmount = 'Montant Troupes';
langpack.mainRounds = 'Rounds';
langpack.mainRound = 'Round';
langpack.mainWall = 'Rempart';
langpack.mainPlayer = 'Joueur';
langpack.mainMap = 'Map';
langpack.mainInFog = 'SS Brumes';
langpack.mainSlots = 'Slots';

langpack.mainDesertion = 'DÃ©sertion';
langpack.mainAttacking = 'Attaquant';
langpack.mainReinforce = 'Renforce';
langpack.mainReinforced = 'Renforcer';
langpack.mainReassign = 'RÃ©assigne';
langpack.mainTransport = 'Transport';
langpack.mainAttack = 'Attaque';
langpack.mainAntiScout = 'Anti-Scout';
langpack.mainScout = 'Eclaire';
langpack.mainScouting = 'Eclairage';
langpack.mainScoutAttack = 'Attaque Eclaireur';
langpack.mainWildAttack = 'Attaque TS';
langpack.mainAutoTransport = 'Auto transport';
langpack.mainRaidAttack = 'Attaque Raid';
langpack.mainSupplyTransport = 'Ravi Transport';
langpack.mainMarch = 'Marche';
langpack.mainReinforcement = 'Renforcement';
langpack.mainCamped = 'En campement';
langpack.mainReturn = 'Retourne';
langpack.mainCoordinate = 'CoordonnÃ©es';
langpack.mainCoord = 'Coord';

langpack.mainTarget = 'Cible';
langpack.mainTargets = 'Cibles';
langpack.mainDistance = 'Distance';

langpack.mainSupply = 'Ravi';
langpack.mainRaid = 'Raid';
langpack.mainKnights = 'Chevalier';
langpack.mainEmbassy = 'Embassade';
langpack.mainDiplo = 'Diplomacie';
langpack.mainDefense = 'Defense';
langpack.mainVersion = 'Version';
langpack.mainServer = 'Serveur';
langpack.mainRepeat = 'RÃ©pÃ©te';
langpack.mainVolume = 'Volume';
langpack.mainItems = 'Articles';
langpack.mainItem = 'Article';
langpack.mainInventory = 'Inventaire';
langpack.mainAmount = 'Montant';
langpack.mainWild = 'TS';
langpack.mainRank = 'Rang';

langpack.mainOfficer = 'Officier';
langpack.mainChancellor = 'Chancellier';
langpack.mainViceChancellor = 'Vice Chancellier';

langpack.mainURLmainURL = 'URL';
langpack.mainNormal = 'Normal';
langpack.mainWideScreen = 'Ecran';
langpack.mainUltra = 'Ultra';
langpack.mainDefault = 'DÃ©fault';
langpack.mainWithoutBosster = 'Sans Booste';
langpack.mainCanceled = 'Supprimer';
langpack.mainCancel = 'Annule';
langpack.mainRequirement = 'Requirement';
langpack.mainAction = 'Action';
langpack.mainRecall = 'RapÃ©lle';
langpack.mainSendHome = 'Renvoyer Ã  la maison';
langpack.mainStatus = 'Status';
langpack.mainURL = 'URL';
langpack.mainMember = 'Membre';

langpack.mainTime = 'Temp';
langpack.mainReports = 'Rapports';
langpack.mainReport = 'Rapport';
langpack.mainMessage = 'Message';
langpack.mainSpam = 'Pub';
langpack.mainActivate = 'Activer';
langpack.mainDeActivate = 'DÃ©sactiver';
langpack.mainGeneral = 'GÃ©nÃ©ral';
langpack.mainSpeedups = 'Vitesse';
langpack.mainCombat = 'Combat';
langpack.mainRessources = 'Ressources';
langpack.mainChest = 'Coffre';
langpack.mainCourt = 'Court';
langpack.mainGifts = 'Cadeau';
langpack.mainArticle = 'Article';
langpack.mainCategory = 'CatÃ©gorie';
langpack.mainCharge = 'Charge';
langpack.mainRange = 'Range';
langpack.mainDebuff = 'Debuff';
langpack.mainCities = 'CitÃ©es';
langpack.mainAvatar = 'Avatar';
langpack.mainFacebook = 'Facebook';
langpack.mainCreate = 'CrÃ©er';
langpack.mainProfile = 'Profil';
langpack.mainGuardian = 'Gardien';
langpack.mainDarkForest = 'Foret Sombre';
langpack.mainType = 'Type';
langpack.mainNotAvailable = 'Pas Dispo';
langpack.mainCity = 'CitÃ©e';
langpack.mainRallyPoint = 'Point Ralliment';
langpack.mainMillions = 'Millions';
langpack.mainBillions = 'Milliard(s)';

langpack.mainFriends = 'Amis(e)';
langpack.mainUnknown = 'Inconnue';
langpack.mainInvalid = 'Invalide';

langpack.mainAttacker = 'Attaquant';
langpack.mainDefender = 'DÃ©fenceur';
langpack.mainGenerally = 'Generally';
langpack.mainAutoFunc = 'Automatic Functions';


// SHORTCUT WORDS
langpack.shortFood = 'Pommes';
langpack.shortLife = 'Vie.';
langpack.shortAttack = 'Attaque.';
langpack.shortSpeed =  'Speed.';
langpack.shortETA = 'ETA'; 
langpack.shortDistance = 'Dist.'; 
langpack.shortNotAvailable = 'pas/dispo';
langpack.shortDiplo = 'JDP'; // Days in Position
langpack.shortPos = 'Pos'; // Position
langpack.shortMin = 'Min.'; // Minimum
langpack.shortMax = 'Max.'; // Maximum
langpack.shortCoordinate = 'Coord.';
langpack.shortLevel = 'Niv';
langpack.shortDarkForest = 'FS';
langpack.shortHour = 'H.';
langpack.shortSeconds = 's';
langpack.shortPage = 'P';
langpack.shortAction = 'A';
langpack.shortBillion = 'Md';
langpack.shortMillion = 'M';


//    â”Œâ”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”
//    â”‚  POPUP - TRANSLATION | HELP                                                â”‚
//    â””â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”˜


langpack.crestHelp = '<center> L\'Onglet AutoTS est concue pour attaquer un terre sauvage encore et encore.<BR>\
                        Il va l\'attaquÃ©e en 2 vagues, puis l\'abandonnÃ© et recommencÃ©.<BR>\
                        Etre sur d\'avoir <b>2 SLOTS LIBRE</b> dans le chateau qui attaque la TS!<BR>\
                        <B>1Â° Entrer les coordonnÃ©es ,2Â° Entrer les troupes puis "ON".</b></center><BR>\
    <A target="_tab" href="http://koc.wikia.com/wiki/Wilderness">koc.wikia.com</a> (Attaques terres-Sauvage)\
    <TABLE width=100%><TR><TD>Niveau</td><TD>Vague 1</td><TD>Vague 2</td><TD>Pertes</td><TD>Empenage</td></tr>\
    <TR><TD>1</td><TD>n/a</td><TD>160 MM</td><TD>12 MM</td><TD>0</td></tr>\
    <TR><TD>1</td><TD>n/a</td><TD>80 Archers</td><TD><span class=boldGreen>Aucune</span></td><TD>1+</td></tr>\
    <TR><TD>2</td><TD>5 MM</td><TD>130 Archers</td><TD>1. Vague</td><TD>2+</td></tr>\
    <TR><TD>3</td><TD>10 MM</td><TD>520 Archers</td><TD>1. Vague</td><TD>3+</td></tr>\
    <TR><TD>4</td><TD>20 MM</td><TD>1600 Archers</td><TD>1. Vague</td><TD>4+</td></tr>\
    <TR><TD>5</td><TD>50 MM</td><TD>2200 Archers</td><TD>1. Vague</td><TD>6+</td></tr>\
    <TR><TD>6</td><TD>100 MM</td><TD>3000 Archers</td><TD>1. Vague</td><TD>7+</td></tr>\
    <TR><TD>7</td><TD>150 MM</td><TD>6000 Archers</td><TD>1. Vague</td><TD>8+</td></tr>\
    <TR><TD>8</td><TD>299 MM + 1Bal</td><TD>9000 Archers + 900 Bal</td><TD>1. Vague + 1 Archers</td><TD>9+</td></tr>\
    <TR><TD>9</td><TD>599 MM + 1Bal</td><TD>13000 Archers + 900 Bal</td><TD>1. Vague + 2 Archers</td><TD>10</td></tr>\
    <TR><TD>10</td><TD>1199 MM + 1 Cat</td><TD>35000 Archers + 2500 Cat</td><TD>1. Vague + 6 Archers + 50 Cat</td><TD>10</td></tr></table><br><br>';

    
//    â”Œâ”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”
//    â”‚  HUD STUFF                                                                 â”‚
//    â””â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”˜


langpack.ksSupportChat = 'Ici vous pouvez joindre KoC Scripts - Support chat camelot IRC (irc.god-like.org:6667)';
langpack.ksInstallLatestNote = 'DerniÃ¨re version KoC Power - Multilang';
langpack.KsRunningLanguage = 'Vous avez changÃ© la Version Francaise du KoC Power - Multilang, Vous avez le choix entre plusieur languages!';

langpack.KsInfoBoxHomePageNote = 'visite KoC Scripts maintenant!';
langpack.KsInfoBoxTeamNote = 'KoC Scripts - L\'Ã©quipe';
langpack.KsInfoBoxDevGroupNote = 'Vous voulez Traduire le KoC Power - Multilang ?';
langpack.KsInfoBoxFacebookNote = 'Rejoind un groupes Facebook ici';
langpack.KsInfoBoxGCNote = 'KoC Power - Multilang sur googlecode';
langpack.KsInfoBoxUserscriptsNote = 'KoC Power - Multilang sur Userscripts';
langpack.KsInfoBoxReportNote = 'Propose un Son,un ArriÃ¨re plan un Bugs/Souhait';
langpack.KsInfoBoxReviewNote = 'Notez le KoC Power - Multilang sur Userscripts! Merci =)';
langpack.KsInfoBoxFirefoxNote = 'Met a jour mozilla Firefox!';
langpack.KsInfoBoxGreasemonkeyNote = 'Met a jour Greasemonkey!';
langpack.KsInfoBoxScriptishNote = 'Met a jour Scriptish!';
langpack.KsInfoBoxJavaNote = 'Met a jour ta Version Java!';
langpack.KsInfoBoxFlashNote = 'VÃ©rifie ta version Adobe Flash Player!';
langpack.KsInfoBox4LootNote = 'Avoir des Credits Facebook, Faut juste Collectionner les Coins, Invite des amis ou joue a des quizz (100% Gratuit (30/05/2012))';


//    â”Œâ”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”
//    â”‚  CAMELOT TRANSLATION                                                        â”‚
//    â””â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”˜


// - ITEMS
langpack.stoneofear = 'PiÃ©rre d\'Aether';
langpack.leinenfluegel = 'Aile de Lin';
langpack.animale = 'Cachette Animale';
langpack.blood = 'Soif de Sang';
langpack.bloodstone = 'HÃ©liotrope';
langpack.magnetstein = 'PiÃ©rre ManiÃ©tique';
langpack.tiferstone = 'Oeil de Tigre';
langpack.keterstone = 'PiÃ¨rre de Keter';
langpack.stoneskin = 'Peau de Gargouille';
langpack.guinevere = 'Faveur de GueniÃ¨vre';
langpack.parchmentScroll = 'Parchemin de vÃ©lin';
// - CREST AND SEALS
langpack.SirBors = 'Bors';
langpack.SirEctors = 'Ectors';
langpack.SirKays = 'Kays';
langpack.SirBediveres = 'Bediveres';
langpack.SirGawains = 'Gawains';
langpack.SirPercivals = 'Percevals';
langpack.SirGalahads = 'Galahads';
langpack.SirLancelots = 'Lancelots';
langpack.Arthurs = 'Arthurs';
langpack.Morganas = 'Morganes';
langpack.Mordreds = 'Mordreds';
langpack.Stags = 'Seau Stag';
langpack.Pendragons = 'Pendragon';
langpack.LadyoftheLake = 'Dame du Lac';
langpack.aetherseal = 'Seau Aether'; //Aetherseal
langpack.merlinsseal = 'Seau Merlin';
langpack.ysbaddenseal = 'Seau Ysbadden';
// - TROOPS
langpack.supplytroop = 'Ravitailleur';
langpack.shrsupply = 'Ravi';
langpack.militiaman = 'Milicien';
langpack.shrmilitiaman = 'MM';
langpack.scout = 'Eclaireur';
langpack.pikeman = 'Piquier';
langpack.shrpikeman = 'Piquier';
langpack.swordsman = 'Paladin';
langpack.shrswordsman = 'Paladin';
langpack.archer = 'Archer';
langpack.shrtarcher = 'Arch';
langpack.cavalry = 'Cavalrie';
langpack.shrcavalry = 'Cav';
langpack.heavycavalry = 'Cavalierie Lourde';
langpack.shrheavycavalry = 'CLourd';
langpack.supplywagon = 'Wagon';
langpack.shrsupplywagon = 'Wagon';
langpack.ballista = 'Balliste';
langpack.shrballista = 'Bals';
langpack.batteringram = 'BÃ©lier';
langpack.shrbatteringram = 'BÃ©l';
langpack.catapult = 'Catapulte';
langpack.shrcatapult = 'Cata';
// - MAX 6 LETTER TROOP NAMES { postToChat Troop Names }
langpack.kocExtraShortSupplyTroop = 'Ravi';
langpack.kocExtraShortMilitiaman = 'Mili';
langpack.kocExtraShortScout = 'Ecl';
langpack.kocExtraShortPikeman = 'Pike';
langpack.kocExtraShortSwordsman = 'Pal';
langpack.kocExtraShortArcher = 'Arch';
langpack.kocExtraShortCavalry = 'Cav';
langpack.kocExtraShortHeavyCavalry = 'Lourd';
langpack.kocExtraShortSupplyWagon = 'Wag';
langpack.kocExtraShortBallista = 'Bal';
langpack.kocExtraShortBatteringram = 'BÃ©l';
langpack.kocExtraShortCatapult = 'Cata';
// - WALL
langpack.crossbows = 'Arbalette';
langpack.trebuchet = 'Trebuchet';
langpack.caltr = 'Chausse-T';
langpack.spiked = 'Palissade';
langpack.trap = 'PiÃ©ges';
// - BUILDINGS
langpack.kocBlacksmith = 'Atelier';
langpack.kocBarracks = 'Casernes';
// - WILDS
langpack.kocBarbarianCamps = 'Camp Barbare';
langpack.kocShortBarbarian = 'Barbs';
langpack.kocGrassland = 'Prairie';
langpack.kocLake = 'Lac';
langpack.kocForests = 'Foret';
langpack.kocBog = 'Marais';
langpack.kocHill = 'Colline';
langpack.kocMount = 'Montagne';
langpack.kocPlain = 'Plaine';
langpack.kocMistedCity = 'Brume';
langpack.kocRuin = 'Ruin';
langpack.kocCity= 'Ville';
langpack.kocWoods= 'Bois';
langpack.kocDarkForest = 'Forets Sombre';
langpack.kocMercenaries = 'Mercenaires';
langpack.kocVeterans = 'VÃ©tÃ©rans';
langpack.kocIntermediates = 'Intermediaires';
langpack.kocNovices = 'Novices';
langpack.kocNoneHired = 'aucun';
// - KNIGHTS
langpack.kocMarschall = 'MarÃ©chal';
langpack.kocAlchemystic = 'Alchimiste';
langpack.kocSteward = 'RÃ©gisseur';
langpack.kocForeman = 'Contre Maitre';
langpack.kocResourcefulness = 'Ressource';
langpack.kocPolitics = 'Politique';
langpack.kocCombat = 'Combat';
langpack.kocIntelligence = 'Intelligence';
langpack.kocShortPolitics = 'Pol';
langpack.kocShortCombat = 'Com';
langpack.kocShortIntelligence = 'Int';
langpack.kocShortRessource = 'Res';
// - DIPLO
langpack.kocNoAlliance = 'Sans Alliance';
langpack.kocNeutral = 'Neutre';
langpack.kocFriendly = 'Amis(e)';
langpack.kocHostile = 'Hostile';
langpack.kocAllys = 'Allies';


//    â”Œâ”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”
//    â”‚  KOC POWER - FUNCTION                                                        â”‚
//    â””â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”˜


// MULTI DETECT PROBLEMS
langpack.multiErrorPopup = 'Une erreur est Survenue:';
// MULTI UPDATE CHAT COMMAND
langpack.multiUpdateChatNote= 'Visite <a href="http://kocscripts.com" target="_blank" title="Visite Website">KoC Scripts</a>! ou <a href="http://userscripts.org/scripts/show/104137" target="_blank" title="visitez notre Site du KoC Power - Multilang">Site Userscripts</a>.<BR>Le <a href="http://code.google.com/p/koc-power-pdx" target="_blank" title="C\'est la page de developpement du scipt Power - Multilang">Projet googlecode</a> et si <a href="http://code.google.com/p/koc-power-pdx/issues/entry" target="_blank" title="Vous trouvez un Bug ou vous souhaitez proposer un Son?">Rapporter les Bugs,Souhait ou attache le fichier Son</a><BR> Installe <a href="http://userscripts.org/scripts/source/104137.user.js" target="_blank" title="Installe la Version de KoC Power - Multilang, doit etre sans bug...">Version Stable</a> ou tester la <a href="http://koc-power-pdx.googlecode.com/svn/beta/kocpower-multi-pdx.user.js" target="_blank" title="La version bÃ©ta KoC Power - Multilang, Beta Version est une version developpeur et peut contenir des erreurs, Mais aussi fixe les bugs des versions anterieures!">Beta Version</a>.<BR> Si vous aimez nos Script S\'il vous plait laissez nous une note <a href="http://userscripts.org/scripts/reviews/104137" target="_blank" title="Votre opinions est importante, ainsi qu\'un commentaire! Ce serait vraiment super aussi! MERCI!">Votre Avis Maintenant</a>.';
// KOC NOT LOADED
langpack.refreshTimer = 'Raffraichir';
langpack.refreshIn = 'dans';
langpack.refreshNowNote = 'Recharge KOC Maintenant';
langpack.refreshResetNote = 'Mise a zÃ©ro du raffraichissemnt';
langpack.refreshReload = 'Recharge';
langpack.refreshActionLog = 'Auto Raffraiche:'; // refreshActionLog refreshActionLog2 1337 refreshActionLog3 
langpack.refreshActionLog2 = '';
langpack.refreshActionLog3 = 'minutes, recharge maintenant! ';
langpack.refreshDFActionLog = 'Recharge le jeu maintenant...';
// UPDATER
langpack.updateButtonNote = 'Il y a une nouvelle Version du Power - Multilang disponible!';
// DELETE REPORTS
langpack.reportDelete = 'Page de Rapport';
langpack.reportDelete2 = 'Supprimer avec succÃ©s';
langpack.reportAutoDelete = 'Supprime automatiquement:';
langpack.reportAutoDeleteNoNeed = 'Supprime pas nÃ©cÃ©ssaire';
// PT SCOUT
langpack.scoutSendconfirm = 'Voulez vous envoyer des eclaireurs?';
// KOC NOT FOUND
langpack.kocNotFound = 'KoC Power - Multilang Detecte que KofC es inactif';
langpack.kocDialogRetry = 'Recharge dans';
// LOW FOOD ALERT
langpack.foodPostLow = 'Mon Chateau';
langpack.foodPostLow2 = 'est en';
langpack.foodPostLow3 = 'Manque de nourriture.. Restant: ';
langpack.foodPostLow4 = '-  RÃ©serve:';
// OTHER ERRORS
langpack.errorQuery = 'Erreur: 5 Essaies Ã©chouÃ©s, Arretez maintenant...';
langpack.errorQueryError = 'Requette Erreur:';
// EXPORT TO KOC ATTACK
langpack.exportAtkHead = 'exporte Bbs dans KoC Attaque';
langpack.exportAtkTargetType = 'Cible Type';
langpack.exportAtkTargets = 'Cibles';

langpack.exportAtkTrpSupply = 'Ravi';
langpack.exportAtkTrpWagon = 'Wagon';
langpack.exportAtkTrpArcher = 'Archer';
langpack.exportAtkTrpCav = 'Cav';
langpack.exportAtkTrpHC = 'Lourd';
langpack.exportAtkTrpBal = 'Balist';
langpack.exportAtkTrpCat = 'Cata';

langpack.exportAtkTo = 'exporte dans KoC Attack';
langpack.exportAtkNotPossible = 'KoC Attaque est pas actif,ne peut exporter...';
langpack.exportAtkWrongInput = 'EntrÃ©e Incorrect...';
langpack.exportAtkNoTroops = 'Aucune troupes dÃ©finies'; //No troops defined
langpack.exportAtkMuchTroops = 'Trop de troupes'; //To much Troops
langpack.exportAtkWrongFormat = 'Mauvaise forme d\'attaque';
langpack.exportAtkNotPossibleToOpen = 'Impossible d\'ouvrir la fenÃ¨tre d\'attaque';


// CHAT STUFF
langpack.chatSayToAlliance = 'Dit Ã  l\'alliance';
langpack.chatAlliance = 'Alliance:'; //
langpack.chatWhisperTo = 'Chuchotte Ã ';
langpack.chatWhisperToYou = 'Te chuchotte';

// TOWER STUFF
langpack.towerMailSubject = 'est?';
langpack.towerSCOUT = 'ECLAIRAGE';
langpack.towerATTACK = 'ATTAQUE';
langpack.towerWILD = 'T-SAUVAGE';
langpack.towerWILDATTACK = 'ATTAQUE T-SAUVAGE';
langpack.towerCASTLE = 'CHATEAU';
langpack.towerTYPE = 'TYPE:';
langpack.towerOn = 'au';
langpack.towerHQ = 'QG:';
langpack.towerFlechting = 'EMPENNAGE:';
langpack.towerTypeArrival = '** ARRIVE ** :';
langpack.towerTypeCastle = '** Chateau **';
langpack.towerTypeDefense = '** DEFENSE **';
langpack.towerNoEmbassy = 'Pas D\'Embassade';
langpack.towerMyEmbassy = '**MON EMBASSADE Ã **:';
langpack.towerTypeEmbassy = '** Place libre **:';
langpack.towerTypeMyTroops = '**MES TROUPES **:';
langpack.towerTypeTotal = '** TOTAL ** :';
langpack.towerTypeFood = '** Nourriture **:';
langpack.towerTypeWallDef = '** DEFENSE **:';
langpack.towerEmbassySlot = 'Slot';
langpack.towerFoodLeft = '-> Reste:';


//    â”Œâ”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”
//    â”‚  KOC POWER - BUTTONS                                                        â”‚
//    â””â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”˜


langpack.buttonAddMainTabLink2 = 'Infos';
langpack.buttonResetDF = 'FORET SOMBRE';
langpack.buttonResetOptions = 'REGLAGE PAR DEFAULT';
langpack.buttonResetColors = 'MaZ COULEURS';
langpack.buttonResetTabOrderPower = 'ORDRE ONGLETS (POWER)';
langpack.buttonHelp = 'AIDE';
langpack.buttonON = 'OUI';
langpack.buttonOFF = 'NON';
langpack.buttonUpdate = 'MISE A JOUR';
langpack.buttonPlaySound = 'ALERTE';
langpack.buttonStopSound = 'STOP';
langpack.buttonDownload = 'Enregistre';
langpack.buttonCraft = 'Craft';
langpack.buttonSendCrest = 'Rapport';
langpack.buttonShowDiplo = 'Voir nos diplomacies';
langpack.buttonSave = 'Sauve';
langpack.buttonEdit = 'Edite';
langpack.buttonAdd = 'Ajoute';
langpack.buttonMax = 'Max';


//    â”Œâ”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”
//    â”‚  IMPORTANT | STUFF                                                         â”‚
//    â””â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”˜


langpack.prefixSpam = '';
langpack.getChatRules = /Respecte les Modos et les autres joueurs et surtout/i;

langpack.myregexp1 = /You are #/i;  // DO NOT CHANGE FIRST
langpack.myregexp2 = /\'s Kingdom does not need help\./i;  // DO NOT CHANGE FIRST 
langpack.myregexp3 = /\'s project has already been completed\./i;  // DO NOT CHANGE FIRST
langpack.myregexp4 = /\'s project has received the maximum amount of help\./i;  // DO NOT CHANGE FIRST
langpack.myregexp5 = /You already helped with (.*?)\'s project\./i;
langpack.secondregexp1 = /Tu es l'aide/i;
langpack.secondregexp2 = /Le projet de /i;
langpack.secondregexp3 = /braucht keine Hilfe./i;
langpack.secondregexp4 = /hat schon die maximal/i;
langpack.getScoutError =  'Ne peux attaquer le marais';
langpack.getGiftDeleteButton = 'Nouveau Cadeau Recus!';


//    â”Œâ”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”
//    â”‚         !!!        DO NOT CHANGE ANYTHING BELOW THIS LINES        !!!                â”‚
//    â””â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”˜


langpack.tournamntOfMight = 'Tournoi de puissance';


// OLD STUFF 
langpack.shrbtnchecked = 'â˜‘';
langpack.shrbtnnotchecked = 'â˜';
langpack.shrbtnnotfound = '?';
langpack.ResReqconfirm = 'RES BESTÃ„TIGUNG'; // DO NOT TRANSLATE OR CHANGE THIS!
langpack.ResReqconfirm2 = 'BESTÃ„TIGUNG';// DO NOT TRANSLATE OR CHANGE THIS!
langpack.ResReqconfirm3 = 'BESTÃ„TIGT';// DO NOT TRANSLATE OR CHANGE THIS!
langpack.possibleatk = 'MÃ–GLICHER ANGRIFF:';// DO NOT TRANSLATE OR CHANGE THIS!
langpack.chatstuff = 'Â°Â°';// DO NOT TRANSLATE OR CHANGE THIS!
langpack.ResReqGetLangGer = 'ActivitÃ© de la Troupe'; // DO NOT TRANSLATE THIS!

// GET MUTLI ALERTS IN CHAT
// - DE
langpack.towerSCOUTde = 'TYP: SPÃ„HER';
langpack.towerARRIVALEde = '** ANKUNFT ** :';
langpack.towerATTACKde = 'TYP: ANGRIFF';
langpack.towerWILDATTACKde = 'TYP: WILDNISS ANGRIFF';
langpack.towerWILDde = 'Ziel: WILDNISS';
langpack.foodPostLowde = 'zu wenig Nahrung sie reicht noch fÃ¼r';
// - EN
langpack.towerSCOUTen = 'TYPE: SCOUT';
langpack.towerARRIVALEen = '** ARRIVAL ** :';
langpack.towerATTACKen = 'embassy slots';
langpack.towerWILDATTACKen = 'TYPE: WILD ATTACK';
langpack.towerWILDen = 'Target: WILD';
langpack.foodPostLowen = 'low food.. Left for:';
// - ES
langpack.towerSCOUTes = 'TIPO: EXPLORACION';
langpack.towerARRIVALEes = '** LLEGADA ** :';
langpack.towerATTACKes = 'TIPO: ATTACK';
langpack.towerWILDATTACKes = 'TIPO: TIERRA ATAQUE';
langpack.towerWILDes = 'Tipo: TIERRA';
langpack.foodPostLowes = 'poco alimento.. Queda:';
// - FR
langpack.towerSCOUTfr = 'TYPE: ECLAIRAGE';
langpack.towerARRIVALEfr = '** ARRIVE ** :';
langpack.towerATTACKfr = 'TYPE: ATTAQUE';
langpack.towerWILDATTACKfr = 'TYPE: ATTAQUE T-SAUVAGE';
langpack.towerWILDfr = 'Cible: T-SAUVAGE';
langpack.foodPostLowfr = 'Manque de nourriture.. Restant:';
// - TR
langpack.towerSCOUTtr = 'TYPE: SCOUT';
langpack.towerARRIVALEtr = '** ARRIVAL ** :';
langpack.towerATTACKtr = 'TYPE: ATTACK';
langpack.towerWILDATTACKtr = 'TYPE: WILD ATTACK';
langpack.towerWILDtr = 'Target: WILD';
langpack.foodPostLowtr = 'zu wenig Nahrung sie reicht noch fÃ¼r';
// - PT
langpack.towerSCOUTpt = 'TYPE: SCOUT';
langpack.towerARRIVALEpt = '** ARRIVAL ** :';
langpack.towerATTACKpt = 'TYPE: ATTACK';
langpack.towerWILDATTACKpt = 'TYPE: WILD ATTACK';
langpack.towerWILDpt = 'Target: WILD';
langpack.foodPostLowpt = 'low food.. Left for:';
// - IT
langpack.towerSCOUTit = 'TIPO: ESPLORA';
langpack.towerARRIVALEit = '** ARRIVo ** :';
langpack.towerATTACKit = 'TIPO: ATTACCO';
langpack.towerWILDATTACKit = 'TIPO: ATTACCO TERRA';
langpack.towerWILDit = 'Obiettivo: TERRA';
langpack.foodPostLowit = 'Poco cibo.. Autonomia per:';
// - GR
langpack.towerSCOUTgr = 'TYPE: SCOUT';
langpack.towerARRIVALEgr = '** ARRIVAL ** :';
langpack.towerATTACKgr = 'TYPE: ATTACK';
langpack.towerWILDATTACKgr = 'TYPE: WILD ATTACK';
langpack.towerWILDgr = 'Target: WILD';
langpack.foodPostLowgr = 'low food.. Left for:';


// OLD MUTLI AND OTHER SCRIPTS
// - OLD MULTI - GET ATTACK IN CHAT
langpack.towerGetAttackDE = 'Meine Botschaft hat'; 
langpack.towerGetAttackEN = 'My embassy has';
langpack.towerGetAttackTR = 'Elciligim'; 
langpack.towerGetAttackES = 'Mi embajada tiene';
langpack.towerGetAttackFR = 'Mon ambassade Ã ';
langpack.towerGetAttackGR = 'Î— Ï€ÏÎµÏƒÎ²ÎµÎ¯Î± Î¼Î¿Ï… Î­Ï‡ÎµÎ¹';
langpack.towerGetAttackIT = 'L\'ambasciata mia ha'; 
langpack.towerGetAttackPT = 'A minha embaixada tem';
// - KOC ALLIANCE EXTRAS - GET ATTACK IN CHAT
langpack.embtroopsEN = 'troops in embassy';
langpack.embtroopsFR = 'troupes dans mon ambassade';
langpack.embtroopsES = 'tropas en la embajada'; //troops in embassy
langpack.embtroopsGR = 'Î£Ï„ÏÎ±Ï„ÎµÏÎ¼Î±Ï„Î± ÏƒÏ„Î·Î½ Î ÏÎµÏƒÎ²ÎµÎ¯Î±';
langpack.embtroopsIT = 'Truppe nella ambasciata';
langpack.embtroopsPT = 'tropas na embaixada';
langpack.embtroopsTR = 'elcilikte bulunan Birlikler';
langpack.embtroopsDE = 'Truppen in der Botschaft';
// - OLD MULTI -  GET WILD ATTACK IN CHAT
langpack.towerGetWildTR = 'BozkIr koor';
langpack.towerGetWildPT = 'Wild em';
langpack.towerGetWildIT = 'terra selvaggia a';
langpack.towerGetWildGR = 'Î¬Î³ÏÎ¹Î± Î¼Î­ÏÎ¿Ï‚';
langpack.towerGetWildFR = 'Ma TS au';
langpack.towerGetWildES = 'Tierra en'; //Wild at
langpack.towerGetWildEN = 'Wild at';
langpack.towerGetWildDE = 'Wildniss bei';
// - OLD MULTI -  LOW FOOD IN CHAT
langpack.lowfoodrDE  = 'Nahrung sie reicht noch fÃ¼r';
langpack.lowfoodrEN  = 'is low on food';
langpack.lowfoodrES  = 'tiene poco alimento'; //is low on food
langpack.lowfoodrFR  = 'manque de nourriture';
langpack.lowfoodrGR  = 'Î±ÏÎºÎµÏ„Î® Ï„ÏÎ¿Ï†Î® Î³Î¹Î± Î­Î½Î± Î¬Î»Î»Î¿';
langpack.lowfoodrIT  = 'il cibo basta ancora per';
langpack.lowfoodrPT  = 'estÃ¡ com falta de comida';
langpack.lowfoodrTR  = 'yiyecegimin bitmesine kalan sÃ¼re';


// BUTTLER
langpack.ksx_KoCButtler_language               ='Francais';
    
langpack.ksx_KoCButtler_Toolbar_NewMessage     ='Message';
langpack.ksx_KoCButtler_Toolbar_MyReports      ='Mes Rapports';
langpack.ksx_KoCButtler_Toolbar_AllianceReports='Rapport Alli';
langpack.ksx_KoCButtler_Toolbar_Reinforce      ='Renforce';
langpack.ksx_KoCButtler_Toolbar_Reassign       ='Reassigne';
langpack.ksx_KoCButtler_Toolbar_Transport      ='Transport';
langpack.ksx_KoCButtler_Toolbar_RepeatMarchAsk    ='Repet...';
    
langpack.ksx_KoCButtler_PowerToolbar_autoTransport = 'Trans';
langpack.ksx_KoCButtler_PowerToolbar_autoReassign = 'Reass';
langpack.ksx_KoCButtler_PowerToolbar_autoCrest = 'AutoTS';
langpack.ksx_KoCButtler_PowerToolbar_autoTrain = 'Entraine';
langpack.ksx_KoCButtler_PowerToolbar_autoRaidReset = 'Raid';
langpack.ksx_KoCButtler_PowerToolbar_autoRefresh = 'Auto raf';
langpack.ksx_KoCButtler_PowerToolbar_autoBuild = 'Autobatir';
langpack.ksx_KoCButtler_PowerToolbar_buildMode = 'Mode';
langpack.ksx_KoCButtler_PowerToolbar_buildAskHelp = 'Aide';
    
langpack.ksx_KoCButtler_ResourceRequest_gold  = 'Or';
langpack.ksx_KoCButtler_ResourceRequest_food  = 'Pomme';
langpack.ksx_KoCButtler_ResourceRequest_wood  = 'Bois';
langpack.ksx_KoCButtler_ResourceRequest_stone = 'PiÃ©rre';
langpack.ksx_KoCButtler_ResourceRequest_ore   = 'Minerai';
    
langpack.ksx_KoCButtler_ResourceRequest_UICaption             = 'DEMANDE-RESSOURCES';
langpack.ksx_KoCButtler_ResourceRequest_UIDestination         = 'Destination';
langpack.ksx_KoCButtler_ResourceRequest_UIAmount                = 'Montant';
langpack.ksx_KoCButtler_ResourceRequest_UISendRequest         = 'Envoyer la demande';
langpack.ksx_KoCButtler_ResourceRequest_ButtonTitle           = 'Demande de Ressource';
langpack.ksx_KoCButtler_ResourceRequest_AckButtonTitle        = "RÃ©pondre";
langpack.ksx_KoCButtler_ResourceRequest_ExpressDlyButtonTitle = "Envoi Express";
langpack.ksx_KoCButtler_ResourceRequest_DlyButtonTitle        = "DÃ©livrer";

langpack.PredefinedTransports = 'Transports prÃ©dÃ©finis';
langpack.Training             = 'Entrainement';
langpack.LastUsed             = 'DerniÃ¨re connection';
langpack.CalculateTroops      = 'Calcul des troupes';


//    â”Œâ”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”
//    â”‚  NEW STUFF TO SORT                                                        â”‚
//    â””â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”˜


//16.10.2012 Bommel
langpack.bloodthorn              = 'Epines Sanglante';
langpack.shrbloodthorn           = 'Amazone';
langpack.kocExtraShortBloodthorn = 'Amaz';
langpack.mainFailedAttempt       = 'Tentative Ã  Ã©chouÃ©';
langpack.mainSuccessfulAttempt   = 'Tentative reussie';
langpack.mainFatalAjaxError      = 'Fatale Erreur Ajax';
langpack.mainCityDruid           = 'Asc Druide';
langpack.mainCityFey             = 'Asc Fey';
langpack.mainCityBriton          = 'Asc Briton';
langpack.mainWrongThroneSet      = 'Erreur Throne! Aucune Formation';
langpack.mainTrainOnlyThroneSet  = 'Preset-Throne pour la Formation';
langpack.mainChangeThroneSet     = 'Change de Throne';
langpack.mainToThroneSet         = 'preset nÂ°';
langpack.mainWhenAttacked        = 'Si attaque Entrante';
langpack.mainResetThrone         = 'RÃ©tablir le Throne';
langpack.mainIf                  = 'apres';
langpack.mainMinutesNoAttack     = 'Minutes sans attaque';
langpack.mainEnd                 = 'Paix';
//17.10.2012 Bommel
langpack.pbHelpRequestOff       = 'Aucune aide';
langpack.pbHelpRequestChat      = 'Que dans le Chat';
langpack.pbHelpRequestChatFB    = 'Chat et FB (Toute durÃ©e)';
langpack.pbHelpRequestChatFB10  = 'Chat et FB (min. 10 Min.)';
langpack.pbHelpRequestChatFB20  = 'Chat et FB (min. 20 Min.)';
langpack.pbHelpRequestChatFB30  = 'Chat et FB (min. 30 Min.)';
langpack.pbHelpRequestChatFB60  = 'Chat et FB (min. 60 Min.)';
//23.10.2012 Bommel
langpack.reportScannerStartOn   = 'Auto = OUI';
langpack.reportScannerStartOff  = 'Auto = NON';
langpack.reportScannerChatMsg   = 'RAPPORT page {page} Type: {type} / Horaire: <span style="color:red;">{time}</span> / {attacker} / {member} Joueur en difficultÃ© / Rpt: {report}';
//28.10.2012 Leo
langpack.mainApo                = 'Apothicaire';
langpack.mainApoOK              = '{num} {unit} de la ville {city} est relancÃ©';
langpack.mainApoError           = 'Guerrison Ã©chouÃ© de {num} {unit} dans la ville {city} / <span style="color:red;">{error}</span>';
langpack.mainApoFatalError      = 'Apo Fatal Erreur Ajax';
//31.10.2012 Leo
var MONTH_NAMES = new Array("Janvier", "Fevrier", "Mars", "Avril", "Mai", "Juin", "Juillet", "Aout", "Septembre", "Octobre", "Novembre", "Decembre", "Jan", "Fev", "Mar", "Avr", "Mai", "Jun", "Juil", "Aout", "Sep", "Oct", "Nov", "Dec");
var DAY_NAMES = new Array("Dimanche", "Lundi", "Mardi", "Mercredi", "Jeudi", "Vendredi", "Samedi", "Dim", "Lun", "Mar", "Mer", "Jeu", "Ven", "Sam");
var DEC_POINT = '.';
var THOUSANDS_SEP = ',';
var DATETIME_STR = 'M j, h:i a';
//02.11.2012 Leo
langpack.delPromoButtons        = 'Supprime les publicitÃ©es';
langpack.tabLabelAlliance           = 'Alliance';
langpack.tabLabelTournament         = 'Tournoi';
//06.11.2012 Leo
langpack.deleteMarch                         = 'Marche figÃ©e dans la ville {city} Ã©liminÃ©e avec succÃ©s';
langpack.freeingKnight                     = 'Chevalier {name} dans la ville {city} est disponible';
//09.11.2012 Leo
langpack.merlinClose                        = 'Ferme les boites de merlin au demarrage';
langpack.giftsfreeSlot                    = 'Cadeaux sont encore possible aujourd\'hui!';
langpack.giftsNotOK                            = '<i>Aucun joueur selectionnÃ©...</i>';
//11.11.2012 Leo
langpack.giftscounter                        = '<b>{counter}</b> Joueurs selectionnÃ©s.';
//23.11.2012 Leo
langpack.ascDruid                                = 'Druide - ';
langpack.ascFey                                    = 'Fey - ';
langpack.ascBriton                            = 'Briton - ';
//24.11.2012 Leo
langpack.infoTroopHint                    = 'Les Valeurs en Rouge sont les <b>Recherche labo</b> et le <b>Throne</b> (Sans Debuff, Sans les Bonus, Sans les Gardiens, Sans les Chevaliers)!';
langpack.tmax                                        = 'Maximun';
langpack.treal                                    = 'VÃ©ritable';
langpack.tmight                                    = 'EspÃ©rance';
//07.12.2012 Leo
langpack.infoTroopHint2                    = '<b>Les Valeurs seront Bleu</b> si les limites du Throne sont dÃ©passÃ©es. Limite Ã©tablie par Kabam!';
langpack.shrexec                                = 'Exec';
langpack.executioner                        = 'Executeur';
//08.12.2012 Leo
langpack.throneStuffSalvageP1   = 'Mets Ã  +1 Item avant de le supprimer (gain 1.005 Pierre d\'Aether!)';
langpack.throneStuffSalvageCM   = 'Mettre Aethers sur la ville la moins pleine';
langpack.throneStuffCityMax     = 'Utilisez la ville avec le plus Aethers';
langpack.throneStuffItemUse     = 'Utilise:';
langpack.throneStuffRepairAll   = 'RÃ©parer tous les items avant Upgrade/Enhance';
langpack.crestmsgOK                            = 'Attaque lancÃ©e de:{city} au {koords} - Vague(s): {wave}';
langpack.crestmsgError                  = 'Erreur de l\'Attaque:{city} au {koords} - Vague(s): {wave} / {error}';
langpack.crestmsgCodeError          = 'Erreur Code sur Attaque:{city} au {koords} - Vague(s):{wave}';
langpack.crestmsgFatalError          = 'Fatal Erreur sur Attaque:{city} au {koords} - Vague(s): {wave}';
//30.12.2012 Leo
langpack.shrswall                                = 'Mur-S';
langpack.siegewall                            = 'Mur de SiÃ©ge';
//05.02.2013 Leo
langpack.mainCraftOnlyThroneSet = 'Preset-Throne pour Artisanat';
langpack.mainCraftSimpleItems   = 'Elaborer les articles rapide sans vitesse artisanat';
langpack.craftStats                            = 'Stats';
langpack.falseThroneSet                    = 'Mauvais Preset-Throne!';
langpack.viewCraftStats                    = 'Crafting Statistique';
langpack.craftStatsSuccess            = 'Taux RÃ©ussite';
langpack.craftStatsFail                    = 'Taux Echec';
langpack.craftStatsError                = 'Erreurs';
langpack.craftStatsSuccessrate    = 'Pourcentage';
langpack.craftStatsDelete                = 'RemÃ¨ttre Ã  0';
//15.02.2013 Leo
langpack.throneStuffEUQueueUpgradeLevel12 = 'Vous ne pouvez pas mettre Ã  niveau au-dessus de +12!';
langpack.throneStuffEUQueueUpgradeQuality5 = 'Vous ne pouvez pas amÃ©liorer au-dessus de superbe!';
langpack.throneChance                        = 'Chance de rÃ©ussite';
langpack.viewThroneStats                = 'Taux actuel de rÃ©ussite de votre Throne';
langpack.viewThroneStatsAdd            = 'Bonus et Recherche';
langpack.viewThroneStatsUpgrade    = 'Chance de mettre Ã  niveau/Upgrade';
langpack.viewThroneStatsEnhance = 'Chance d\'amÃ©liorer/Enhance';
langpack.viewThroneStatsCalc    = 'Recalculer';
langpack.viewThroneStatsHint        = '<b>A Propos:</b> Toutes les valeurs calculÃ©es ici, sortent de la meme formule, et peut Ã©tre trouvÃ©es dans le code source du jeu. Pour notre avis ils sont faussÃ©s car les runes montrent une augmentation disproportionnÃ© de reussite, Rune de chance minimun ne devrait pas exedÃ©es 50% ont peut voir des statistiques de 100%.<br><br> Les serveurs vont trÃ¨s probablement changÃ©s leur calcul!'
//24.03.2013 Leo
langpack.mainAudio                    = 'Audio';
//01.04.2013 Leo
langpack.send2wave                    = 'Envoies 2 vagues. En une seule fois (permet: d\'attaquer plusieur cibles succÃ©ssivement)';
//13.07.2012 Leo
langpack.shrflarcher                            = 'FLA';
langpack.flamearcher                            = 'Flame Archer';
//14.07.2013 Leo
// TAB - DARK FOREST OLD
langpack.OldmainDarkForestLabel = 'DF alt';
langpack.OlddfFound = 'Gefunden:';
langpack.OlddfCancelByUser = 'Abbruch durch User';
langpack.OlddfReportFoodGainTotal = 'Nahrungs Gewinn Insgesammt:';
langpack.OlddfReportHead = 'Dark Forest - Ãœbersicht';
langpack.OlddfReportStatsHead = 'Dark Forest Stats: (Gesendet/Gesamt)';
langpack.OlddfReportFoodStart = 'Begin:'; // dfReportFoodStart 10 dfReportFoodStart2 50 dfReportFoodStart 60
langpack.OlddfReportFoodStart2 = 'Danach:';
langpack.OlddfReportFoodStart3 = 'Gewinn:';
langpack.OlddfReportFoodGain = 'Nahrungs Gewinn (nach'; // dfReportFoodGain 24 dfReportFoodGain2
langpack.OlddfReportFoodGain2 = 'Stunden Dark Forest angriffen)';
langpack.OlddfReportTotalSend = 'Gesamt Gesendet';
langpack.OlddfReportMoreError = 'Weitere Fehler';
langpack.OlddfReportBogError = 'Moor Fehler';
langpack.OlddfReportKnightsError = 'Ritter Fehler';
langpack.OlddfReportRPError = 'Versammlungsplatz Fehler';
langpack.OlddfReportConnectionError = 'Verbindungs Fehler';
langpack.OlddfReportShortConnectionError = 'VB Fehler';
langpack.OlddfReportShortRPError = 'VP Fehler';
langpack.OlddfBarbsDone = 'Gesendet:';
langpack.OlddfTries = 'Versuche';
langpack.OlddfFailed = 'Fehlgeschlagen';
langpack.OlddfDiffLevel = 'Level Unterschied bei'; // dfDiffLevel CITYKOORDS dfDiffLevel2 LVL dfDiffLevel3 LVL
langpack.OlddfDiffLevel2 = '- Level:';
langpack.OlddfDiffLevel3 = 'Sollte Level:';
langpack.OlddfBogFound = 'Moor auf'; // dfBogFound BOGCOORD dfBogFound2
langpack.OlddfBogFound2 = 'erkannt...';
langpack.OlddfShort = 'DF\'s';
langpack.OlddfLogNoTroops = 'Nicht genug Truppen fÃ¼r Level:'; // dfLogNoTroops LVL dfLogNoTroops2
langpack.OlddfLogNoTroops2 = 'verfÃ¼gbar!';
langpack.OlddfNoData = 'keine Daten';
langpack.OlddfTroopSelectHead = 'TruppenstÃ¤rke fÃ¼r die Dark Forest';
langpack.OlddfTroopSelectMaxDist = 'Max. Entf.';
langpack.OlddfTroopSelectMinDist = 'Min. Entf.';
langpack.OlddfTroopSelectLvl = 'Lvl';
langpack.OlddfListPopupHead = 'Dark Forest fÃ¼r:';
langpack.OlddfNoFreeSlots = 'kein Freier Slot mehr Ã¼ber...';
langpack.OlddfNoKnights = 'kein Ritter verfÃ¼gbar!';
langpack.OlddfMaxSearchDistance = 'Maximale Such Entfernung';
langpack.OlddfRallyClip = ''; // dfRallyClip SLOTAMOUNT dfRallyClip2
langpack.OlddfRallyClip2 = 'Versammlungsplatz Slots Freihalten';
langpack.OlddfMethode = 'Methode';
langpack.OlddfKnightSelector = 'Bevorzugter Ritter';
langpack.OlddfResetValues = 'Fehler Meldungen';
langpack.OlddfUpdateIntervall = 'Reset nach';
langpack.OlddfPopupHead = 'Dark Forest fÃ¼r Server:';
langpack.OlddfPopupHeadReset = 'Dark Forest ZurÃ¼cksetzen';
langpack.OlddfSkip = 'Heiligtum Ã¼berspringen nach';// dfSkip 1337 dfSkip2
langpack.OlddfSkip2 = 'versuche(n)';
langpack.OlddfSelectMethodeHighLevel = 'hohe Levels';
langpack.OlddfSelectMethodeLowLevel = 'niedrige Levels';
langpack.OlddfSelectKnightLow = 'mit den wenigsten Punkten';
langpack.OlddfSelectKnightHigh = 'mit den meisten Punkten';
langpack.OlddfSelectTroops = 'TruppenstÃ¤rke AuswÃ¤hlen';
langpack.OlddfHead = 'Hier kannst du Automatisch die SchattenwÃ¤lder angreifen';
langpack.OlddfStatusHead = 'Dark Forest Angriff Status und Statistik';
langpack.OlddfSettingsHead = 'Heiligtum Einstellung';
langpack.OldmainDarkForest = 'Dark Forrest';
langpack.OldbuttonOFF = 'AUS';
langpack.OldbuttonON = 'EIN';
langpack.OldtabLabelOptions = 'Einstellungen';
langpack.OldshortLevel = 'Lvl.';
langpack.OlddfSelectKnightLowCom         = 'wenigste Punkte bei Schlacht';
langpack.OlddfSelectKnightHighCom         = 'meiste Punkte bei Schlacht';
langpack.OlddfSelectKnightLowPol         = 'wenigste Punkte bei Politik';
langpack.OlddfSelectKnightHighPol         = 'meiste Punkte bei Politik';
langpack.OlddfSelectKnightLowInt         = 'wenigste Punkte bei Intelligenz';
langpack.OlddfSelectKnightHighInt         = 'meiste Punkte bei Intelligenz';
langpack.OlddfSelectKnightLowRes         = 'wenigste Punkte bei KreativitÃ¤t';
langpack.OlddfSelectKnightHighRes         = 'meiste Punkte bei KreativitÃ¤t';
langpack.OlddfSelectKnightLowSum         = 'geringste Gesamtpunktzahl';
langpack.OlddfSelectKnightHighSum         = 'hÃ¶chste Gesamtpunktzahl';
langpack.OlddfSkip                                     = 'DF-Suche pausieren nach';
langpack.OlddfSkip2                                     = 'ergebnislosen DurchlÃ¤ufen';
//22.07.2012 Leo
langpack.knightsRole11 = 'Als Verwalter einsetzen';
langpack.knightsRole12 = 'Als Meister einsetzen';
langpack.knightsRole13 = 'Als Marschall einsetzen';
langpack.knightsRole14 = 'Als Alchemist einsetzen';
langpack.knightsRole11s = '[Ve]';
langpack.knightsRole12s = '[Me]';
langpack.knightsRole13s = '[Ma]';
langpack.knightsRole14s = '[Al]';
langpack.knightsRoleNo = 'Rollenzuweisung aufheben';
langpack.knightsDelete = 'Diesen Ritter entlassen!';
//28.07.2013
langpack.mainWildAttack = 'Wild Attack';
langpack.wildSettingsNote = 'Radius (20-50) alle 60min wird gesucht';
langpack.wildSettingsTypes = 'Welche Wildnisse sollen angegriffen werden?';
langpack.wildSettingsHead = 'StÃ¤dte Einstellung';
langpack.wildSelectTroopsHead1 = 'TruppenstÃ¤rke AuswÃ¤hlen fÃ¼r die 1. Welle';
langpack.wildSelectTroopsHead2 = 'TruppenstÃ¤rke AuswÃ¤hlen fÃ¼r die 2. Welle';
langpack.wildHead = 'Hier kannst du automatisch die freien Wildnisse angreifen';
langpack.wildHeadTroopsNote = 'FÃ¼r die maximale Menge an Truppen MAX eingeben.';
langpack.wildRetrySearch = 'Wiederholen';
langpack.wildLastSearch = 'Letzte Suche:';
langpack.wildLastSearch2 = ' - Gefunden:';
langpack.wildLastSearch3 = 'Wildnisse';
langpack.wildTroopSelectLvl = 'Lvl.:';
langpack.wildTroopSelectDist = 'Entf.:';
langpack.wildPopupHead = 'Gefundene Wildnisse';
langpack.wildmaxinfo = 'Es werden maximal 50 Wildnisse pro Stadt angezeigt!';
langpack.wildAttackErr1 = 'Keine Koordinaten mehr in <b>{city}</b>. Warte auf die nÃ¤chste Kartensuche.';
langpack.wildAttackErr2 = 'Angriffe von <b>{city}</b> werden nicht durchgefÃ¼hrt. Es sind noch unbelegte Wildnisslots in der Stadt vorhanden.';
langpack.wildAttackErr3 = 'Nicht genug Truppen in <b>{city}</b> fÃ¼r Angriff auf Level <b>{level}</b> (1. Welle)';
langpack.wildAttackErr4 = 'Nicht genug Truppen in <b>{city}</b> fÃ¼r Angriff auf Level <b>{level}</b> (2. Welle)';
langpack.wildAttackErr5 = 'Du hast keine Truppen angegeben fÃ¼r Angriffe auf Level <b>{level}</b> (1. Welle)';
langpack.wildAttackErr6 = 'Du hast keine Truppen angegeben fÃ¼r Angriffe auf Level <b>{level}</b> (2. Welle)';
langpack.wildAttackErr7 = 'In <b>{city}</b> sind weniger als 2 Slots frei im Sammelplatz. Es kÃ¶nnen keine 2 Wellen gesendet werden.';
//31.07.2013 Leo
langpack.wildRadius = 'Suchradius (20 - 50): ';
langpack.wildInterval = 'Neu Suchen alle (20 - 240) Minuten: ';
//03.08.2013 Leo
langpack.wildattackStats = 'Angreifbare Wildnisse je Stadt';
langpack.DFattackStats = 'Angreifbare Dark Forests je Stadt';
langpack.DFAttackErr1 = 'Keine Koordinaten mehr in <b>{city}</b>. Warte auf die nÃ¤chste Kartensuche.';
langpack.DFAttackErr2 = 'Nicht genug Truppen in <b>{city}</b> fÃ¼r Angriff auf Level <b>{level}</b>';
langpack.DFAttackErr3 = 'Du hast keine Truppen angegeben fÃ¼r Angriffe auf Level <b>{level}</b>';
langpack.DFAttackErr4 = 'In <b>{city}</b> ist kein Slot im Sammelplatz frei.';
langpack.marchLog = 'Marsch Log';
langpack.marchLogSend = '(<span class="boldGreen">{type}</span>) Marsch wird gesendet von <b>{city}</b> nach <b>{target}</b>. Truppen: {troops}';
langpack.marchLogErr1 = '(<span class="boldRed">{type}</span>) Kein freier Ritter in <b>{city}</b>';
langpack.marchLogErr2 = '(<span class="boldRed">{type}</span>) Nicht genug Truppen in <b>{city}</b>';
langpack.marchLogErr3 = '(<span class="boldRed">{type}</span>) Es wurde versucht einen Marsch ohne Truppen auszusenden aus <b>{city}</b>';
langpack.marchLogErr4 = '(<span class="boldRed">{type}</span>) Aus <b>{city}</b> wurde versucht einen Marsch mit mehr Truppen zu senden, als zur Zeit mÃ¶gich ist.';
langpack.marchLogErr5 = '(<span class="boldRed">{type}</span>) Fehler beim Aussenden eines Marsches aus <b>{city}</b>. <span class="boldRed"><i>{error}</i></span>';
langpack.marchLogErr6 = '(<span class="boldRed">{type}</span>) Du hast ein <b>CAPTCHA</b> erhalten. Warte 5 Minuten mit dem nÃ¤chsten Marsch';
//04.08.2013 Leo
langpack.TreasureChest = 'Schatztruhe';
langpack.TreasureChestFound = 'Eine Schatztruhe wurde gefunden.';
langpack.TreasureChestNoFB = 'Die Schatztruhe konnte nicht an Facebook gepostet werden.';
langpack.TreasureChestFB = 'Die Schatztruhe wurde auf dein Facebook-Profil gepostet.';
langpack.TreasureChestErr1 = 'Fehler beim anfordern der Schatztruhe.';
langpack.TreasureChestErr2 = 'Schwerer Fehler beim anfordern der Schatztruhe.';





// LOADING LANGPACK
langpack.loaded = true;


//    â”Œâ”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”
//    â”‚      ### EOF ###                                                                                              â”‚
//    â”‚   KOC POWER ALL - EMH EDITION | FRENCH                                                                 â”‚
//    â””â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”€â”˜